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Iselin

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Iselin
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  • Star Citizen - New $27,000 Pack

    Kyleran said:
    I love these threads, so aptly illustrate this concept.

    a·pol·o·get·ics
    əˌpäləˈjediks/
    noun
    1. reasoned arguments or writings in justification of something, typically a theory or religious doctrine.
      "free market apologetics"
    I went to a Catholic HS and my religion class in grade 11 was called just that, Apologetics :)
    JamesGoblinMadFrenchieOdeezee
  • Star Citizen - New $27,000 Pack

    I don't get it, is this game only for the wealthy in real life?  I mean hey if that's what their going for that's fine do your thing, but I haven't seen nearly enough to want to give them 60 for the game.  I think i'm missing something.
    Reading interviews on people who spent tens of thousands of dollars on this game they were mostly middle class or upper middle class.  One guy worked a second job for the money.  Another had some extra bonus money to spend.  Still another guy got together with his fellow employees who pooled their money to buy for their corp.
    The fact that one guy talked to other people about it and they collectively decided to do it is even more disturbing to me than the more understandable single individual doing it quietly behind his spouse/children/parent's back :)
    KyleranOdeezee
  • Seven hundred and twenty bucks for the A2? Go **** yourself, Chris.

    Erillion said:

    I just finished the Battletech campaign storyline. This crowdfunded game is a TRIUMPH. Great game, interesting story, very much captures the essence of the Battletech board game and BT universe.  It was clearly made by a very dedicated team of Battletech fans. Great replay value.


    Wow. This is the last thread where I expected to learn something new about what appears to be a great little turn-based strategy game. Haven't played it yet but I love everything I saw in a couple of hours of watching someone else play it.

    You really should take a break from defending SC and talk more about other games you enjoy... I see a bright future for you in these forums if you do :)
    Orinori
  • TheHiveLeader Heals the Devs in Pantheon: Rise of the Fallen Pre-Alpha - Pantheon: Rise of the Falle

    It definitely is embarrassing.

    Some said they enjoyed watching it... some said they find it boring. This is all fine, especially for a game that is so niche.

    And then someone comes along and starts with the typical condescending shit:

    ...."beating da game"
    ... mad rush to end cap
    ... the hyperactive types ...
    .... just to brag for five minutes
    ... onto the next shiny
    ... those with short attention spans.

    The clueless arrogance of one fanboi slinging insults at those who don't share his passion should be embarrassing indeed.

    LackingMMODakerudrivendawn
  • TheHiveLeader Heals the Devs in Pantheon: Rise of the Fallen Pre-Alpha - Pantheon: Rise of the Falle

    Cendharia said:
     A thinking gamer's game.
    And by implication those bored by it are non-thinking gamers? 

    It's not an either or kind of thing you know. I've been playing computer games on a home computer longer than many regular posters in this site have been alive. Chris Crawford's Eastern Front on my Atari in 1980 was my first followed by Temple of Apshai, Utima, Bard's Tale and so on. Asheron's Call and DAoC were my first couple of MMOs.

    I have played hundreds of computer games. Enough to have seen them evolve over my 38 years of computer gaming sometimes well and sometimes poorly. I too would love to see the fights become tougher to the point that support roles that mez and root and buff become relevant again.

    But I still dislike this game intensely. Why? Because I would like to see tougher fights and support class relevance implemented in new, innovative ways that are interesting and fun, not just bringing back the same old boring shit. That is just lazy ass and unimaginative copypasta that looks even goofier today than when we sat down to regen mana while in a fight 20 years ago.

    What we actually need to recapture that good ole time feeling is creative, thinking developers not a bunch of goofs trying to cash in on the nostalgia craze by replicating all the warts we put-up with back then.

    Is that enough thinking gamer for you? :)


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