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Iselin

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Username
Iselin
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  • What game do you love that everyone seems to hate? - MMORPG.com

    I'm curious Bill. What was the last game you hated?
    jmlane223ShaighIlayaKylerankjempff
  • Anthem Developer Stream Replay - Javellin Customization - MMORPG.com

    Aeander said:
    Iselin said:
    Aeander said:
    Iselin said:
    All this emphasis on customization (AKA things we can monetize like crazy) in this and most other so-called AAA online games is a pretty good indicator of just how shallow and derivative games have gotten these days.

    I mean... some of that has always been fun up to a point, but there is one and only one reason why it's so heavily promoted. And that reason is not awesome game play.
    That's patently false. Increased customization is often an indicator of increased depth in a game, not decreased. Or are you going to tell me with a straight face that XCOM's aesthetic customization is an example of shallowness on its part? How about Warframe's? 

    The only thing that in depth aesthetic customization actually reflects is an expansive pool of loot drops and/or increased value of character identity to match that. And for this type of game, that's a good thing, even if it is easily monetizable.
    Yeah... no. There's the game you play and then there's the barbie dress-up part. One is the core game and the other is optional fluff.
    Yeah... no. "Barbie dress up" as you so eloquently put it is part of the game. It is a part of the player experience. You might not value that part, but others most certainly fucking do. It's part of roleplaying, and if it didn't matter, we wouldn't have gear skins in any RPG. After all, your raid drop doesn't have to look any different from starting gear to be stronger.

    In fact, why don't we all go back to text-based MUDs. We don't need all these new-fangled visuals diluting our gameplay experience.
    You must have missed the "fun up to a point" part of my post or just decided to ignore it. The point is that developers are overdoing the shit out of it simply because it's the easiest thing in the world to move over to the cash shop without players shouting P2W.

    It's something that used to be there but in balance in games before every game started monetizing this shit. Then the fucking fluff just exploded.

    Are you saying 100 costumes and or dyes are not enough and you think games are better because now there are 1,000 instead of 100 with 900 of them in the cash shop? Give your head a shake dude.
    AeanderOG_Zorvan
  • Anthem Developer Stream Replay - Javellin Customization - MMORPG.com

    Aeander said:
    Iselin said:
    All this emphasis on customization (AKA things we can monetize like crazy) in this and most other so-called AAA online games is a pretty good indicator of just how shallow and derivative games have gotten these days.

    I mean... some of that has always been fun up to a point, but there is one and only one reason why it's so heavily promoted. And that reason is not awesome game play.
    That's patently false. Increased customization is often an indicator of increased depth in a game, not decreased. Or are you going to tell me with a straight face that XCOM's aesthetic customization is an example of shallowness on its part? How about Warframe's? 

    The only thing that in depth aesthetic customization actually reflects is an expansive pool of loot drops and/or increased value of character identity to match that. And for this type of game, that's a good thing, even if it is easily monetizable.
    Yeah... no. There's the game you play and then there's the barbie dress-up part. One is the core game and the other is optional fluff.
    Aeander
  • Anthem Developer Stream Replay - Javellin Customization - MMORPG.com

    All this emphasis on customization (AKA things we can monetize like crazy) in this and most other so-called AAA online games is a pretty good indicator of just how shallow and derivative games have gotten these days.

    I mean... some of that has always been fun up to a point, but there is one and only one reason why it's so heavily promoted. And that reason is not awesome game play.
    Aeander
  • Review Bombing

    NorseGod said:

    Or maybe because you miss the irony of EA losing money because they have their employees posting on social media "Fuck straight White males" and lose money because straight White males are not buying their games because of those statements.


    So that's what made their stock go down. And here I naively thought it had to do with crap games as a service and lootboxes.

    Thanks for clearing that up.
    Panther2103AlBQuirkyklash2def