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"Pathfinder Online...still in minimal independent development"(!) - please, stop trying to put makeup on that cold corpse and admit you were wrong.
By the way, how did that unfortunate abomination even end up on the list? (Yeah I know it was 2015)
Star Citizen is in Alpha, not in Beta. Current version is Alpha 3.0.
An obvious freudian slip. See above
The current scope is as described by the core and stretched goals - which haven't changed in some time. And the stretched goals were a part of that expanded scope.kikoodutroa8 said:I totally understand that, it's just that I find that it goes directly against the idea of expanding the scope that they promoted years ago.
Agree up to a point.Scot said:Wraithone said:Keep in mind that suits tend to be some of the most risk adverse people one can meet. Thats even in the best of times. This is FAR from the best of times. Given events over the last two years, and the fact that they will not allow micro transactions/loot boxes and other such, it was only to be expected that no publisher would touch them.SBFord said:For those of you who have closely followed this, why do you think publishers aren't interested in CoE? I mean, it's got some interesting features and so forth. Simply too expensive? Not enough "experience" on the dev team? Theories? I'm genuinely interested.
Keep in mind that suits ONLY care about money and the potential ROI. Thats how they get promotions and bonus packs at the end of the year. High level games have simply become too expensive, take too long and have a poor track record over the last few years.
Long gone are the days when "Its just like World of Warcraft" would result in truck loads of money being thrown at a given project.
It is not like WoW though, that was the other side of the problem, but I agree the primary issue must have been ROI. Even if you convince them you can make a profit, they then ask "but will it make as much as a game with an MT economy and loot boxes." They only go with projects that give the biggest ROI so you fail there.