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No ambient fauna?
Ren, you make the same mistake many of us do, thinking your personal experience is anything near "typical."Renfail said:Your experience and my experience are the complete opposites. I've never once had a hard time finding people to play board games, tabletop games, or MMORPGs with.Iselin said:MMO grouping is only like tabletop grouping if you happen to be lucky enough to have a group of friends who like the same things you like and have a schedule flexible enough that you can all get together to do what you want to do when you want to do it.
Try going to a street corner and getting some random strangers to come to your house and play D&D with you. How long do you think it would take you before you say "screw that mess, I think I'll just play solitaire."
It really isn't too hard to figure out why modern games cater to solo players more and more. It's because those tight groups of friends playing together are not the norm, they are the exception.
First and foremost, you don't go up to the random stranger on the street corner, who may or may not have an interest in tabletop. You ask strangers in an environment where everyone is already primed and ready for tabletop, like an online forum, or a game shop, or a convention, or a conference, etc.
It's a primed audience, and they are already halfway there, because they at least have an interest in the same thing as you.
Honestly, finding people to play games with isn't rocket science. You go to the places where gamers congregate, whether that's in-game, Reddit, forums, Discord, social media, and beyond.
You be friendly, you reach out, you don't assume the worst of everyone (even though, yes, there are a lot of dirtbags out there), and you make friends.
EVERYONE started off as strangers.
This would be me. At this point I "project" or mind read far too much into what random strangers might be like, rather than how they likely will really behave.Amathe said:What I have seen is players going into group encounters assuming that everyone they don't personally know sucks. And, just as soon as someone makes a mistake, they feel their assumption is validated and they want to start kicking people out or quit. Few people have patience anymore.