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But isnt it more like this...>>>Man eats half baked cake then complains 'it don't taste good'.
Dont feed him and he will go away.Sovrath said:You leave out so much information.SEANMCAD said:PLEASE READ:
Question for you guys.
What about a game that was:
1. in Early Access
2. charged more than double standard market price while in early access
3. was to be a free to play game at released
4. had active lootboxes you had to pay for while it was in early access
what should happen with such an example?
Based on what you said "nothing".
1, In early access
Great, you then, as the player, have been notified that it is in early access and have been warned that you are playing an unfinished game and that your sole reason for playing is that you want to support the game/development. Nothing needed to be done.
2, charged more than double standard market price while in early access
What does that mean? Because I have never seen a game charging, say, 120 dollars and then bringing it down to 60. I HAVE seen games charge more than launch price as they are giving you extras that people paying at launch will not have access to. More in game currency, titles, in game items, access to the game throughout development, etc. So in the first example "that doesn't happen". In the second example "nothing needs to be done as you the player have been informed of what you are getting for your money and being a big boy you can make your own decisions on how to spend your money.
3, was to be a free to play game at release.
Most likely you are paying to support development and get those early access perks as described above. You know what you are paying for and must decide if those "items/perks" are worh the money. You would most likely compare those items/perks with the cash shop at launch and would probably find that purchasing those items perks (if they are even available) would be about the same if not more. Nothing needs to be done.
4, Had active loot boxes you had to pay for while it was in early access
Are those loot boxes going to be wiped at the drop of a dime or do they stick with your character until you use them in which case can the items be wiped at any time or do they stick with your character throughout your time in the game? If the former then that's an issue as you are paying money for items that can be wiped at any time and therefore you are possibly flushing your money. If those items stick with your character then nothing, you knew what you were paying for and you are getting what you paid for.
ASCN was a large industrial alliance/corp/guild in EVE Online that is credited with building the first titan in the game. Sadly, being a bunch of builders in a pvp game saw them also have the first titan loss (their titan was destroyed). Their titans corpse is still in the game as a monument.Psychos1s said:
So by your logic is is also not a space sim or a FPS? I guess all those who felt they were getting a space sim should ask for a refund?Talonsin said:I am surprised, you claim to know so much about this games development and are always copying things from the official site within hours of them going up that you would not know about stuff like this:Funny that by its own definition since the start of the project Star Citizen is NOT an MMO. Making that MMORPG vote somewhat futile.
"More than a space combat sim, more than a first person shooter and more than an MMO: Star Citizen is the First Person Universe that will allow for unlimited gameplay."
And lets not forget that this game has been marketed as an MMO from day one.
Officially announced today at GDC Online, the MMO has already been in production for a year.Source: https://arstechnica.com/gaming/2012/10/wing-commanders-chris-roberts-returns-to-gaming-with-ambitious-mmo/
But lets play your game and pretend none of this ever happened...
ArsTechnica quote .... you are passing off the words of the author of the article as official marketing quotes from CIG.
They are not.
The author of the article calls it an MMO. Not Chris Roberts. Not CIG.
RobertsSpaceIndustries quote .... they quite literally call it something else than an MMO. A First Person Universe.
Keep in mind ... i would LOVE to be able to call SC a massive multiplayer game. I hope the technology they are working on will enable us to have that. But at the moment we are not there yet.