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  • The Recurring Issue in Guild Wars 2 - MMORPG.com

    Aeander said:
    Ungood said:
    They chose to cater to the "hard Core" player group when they made HoT, and that group will only do the "events" when they are new, once they have chewed though the content (and they will do it very quickly) and got the item they needed or wanted, the content becomes worthless to them and they swiftly return to their end-game grind content like raids and fractals.

    This is what Anet wanted, this was their design direction, and that was the group and community they wanted to cater to.

    You can't fix getting what you wanted.
    If by "cater to," you mean acknowledge the existence of, then sure. They have harcore content now. It exists. It makes up less than 1% of the game, doesn't provide any superior progression, and is strictly optional. 

    Every time you make these statements, it comes across as entitled whining. Other people exist and want content which appeals to them. Them putting a handful of developers out of their pool of hundreds of developers towards optional raiding content doesn't remove the incredible breadth of casual content that the game already has, nor has it stopped them from producing large, high quality casual maps every few months. 

    You still have what you want, but you're also throwing a fit because a small group of other people are now able to mind their own business and play content that appeals to them separately of your experience. The game doesn't have to only cater to you in order to cater to you.
    HoT, is hardly 1% of the game.. and the whole expansion, all it's content, and even the entire elite spec of every class, is geared towards hard core players... spare me your ill informed and totally wrong rhetoric.

    A full revision to Fractals, and even a few World Bosses got revised to appeal to the hard core crowed, this is NOT some little off in the way side with your private thing, this encroached into the entire game.

    Coupled that with Anets approval and support of DPS programs.. they went and catered to the hardcore crowed. No matter how much you can cry and lie about it otherwise, that is the truth.
  • Blizzard shifted most of development teams to Mobile game production. Many new Mobile titles incomin

    Viper482 said:
    RIP Blizzard. P.S. you suck. 
    Gee.. I can't figure out why they would want to move away from cry baby MMO players and focus on quiet mobile game players... I just can't put my finger on why they would want to do this..
  • Crowfall Announces Monster Dynamics - MMORPG.com

    I can't wait to hear all the gamer rage about the "Sub" this game has after enduring all the lamentations of gamers of yore while they pine away for the glory days of a sub based game, recounting fondly though rose colored glasses how grand that system was.

  • In search of who likes Easy ?

    Didn't you know? If you didn't go to the Empire State Building, you can't have an opinion on NY. That is so obvious. /sigh

    Some people just like to go full retard.

    edit: Who the fuck care if the elevator is broken( which makes it mythic )... it is just one building. 
    I've never been to Greece, but let me saddle you with my feelings about the whole country that I came about from just looking at pictures and reading meme's. Why should I need to go and do something to have an opinion of it?
  • Overcoming diversity problems with more exclusion

    Humnm I take the "Treat others as they treat me" and too often I don't win friends for it.

    Anyway.. back on topic. I think it would be great to get development ideas from something outside the supposed norm of the sausage party that most games are.

    Seeing a female perspective of what women want in games would be a nice touch, guys must discover we like those things as well.