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Good hell.. I that that was your Post.. not someone you quote...Slapshot1188 said:I like you. Please post more often.mercster said:To sum up:
Idea came up 2-3 years ago, dev dude thinks he has the system for the PERFECT MMORPG! Includes a lot of whales buying kingdoms, and they all say "But it's cool 'cuz some people will want to be peasants, they'll be doing fun stuff while us poor schlubs are running a kingdom!" I've never heard quite so much delusion, so early on in a project.
Year(s) go buy of book-length theory-crafting posts from dev.
Were gonna use SpatialOS, it was the backbone of everything; now not. Can only imagine the amount of thought and experience is going into these decisions.
First version of game: web-based tactical kingdom simulator! Oh, and a text based MUD on the side to "test stuff."
Months go by, more tl;dr masturbatory theory-crafting from game development savant.
New idea: first version will be voxel-based! Minecraft with our huge complex pay-to-dominate backend!
Mostly silence for half a year with occasional outbursts of "things are complicated..."
I never bought in, not for a dime. I was part of another sinking ship (SotA, I'm not immune) but heard about some people telling me this was going to be the best thing since sliced bread. I read the concept and developer diaries, and could tell from the general tone of the dev and community that this would never, ever be a successful MMORPG.
Sorry to anyone who "donated"! EDIT: Donated for multiple hundreds/thousands of dollars on whale packages, mind you