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Yep the doors wouldn't open, players could stand in door ways and block people. It was a mess, yet was fixed relatively fast. Because they had publishers pushing them to fix it.Eldurian said:Yeah, going back to the SWTOR analogy all you could see in local on the day of release was people griping about the bugs. I remember when I first tried LOTRO in beta it lagged so bad that I concluded it was crap, tried it again a year later and it became probably my favorite theme park title.
When people gripe about buggy alphas and betas and even buggy releases it makes me wonder what game they've ever played that would meet their standards at that stage of development. When we are talking major unaddressed issues multiple years after release like Mortal Online or something then they might have a point.
SC has it's bugs like any title but it's far from a title like Pathfinder Online that was subpar even for an alpha.