It looks like you're new here. If you want to get involved, click one of these buttons!
what the hell are you talking about?SEANMCAD said:well that is learned by looking at the exploits of the so called AAA market.
But what I am getting at is that these ideas that big publishers refuse to do, are clearly something many people want to see done and guess what...they are getting done.
I'm sure you're also a doctor, lawyer, president, holy man, and a time traveler. That does not change the fact that when a publisher signs on to publish a game that they wouldn't want to see the game published. This game has three publishers and still the developer says that if players for this Early Access title don't use the cash shop the game will not finish. I don't need to see a contract to know that investors and especially publishers would want a product to make money. Why wouldn't they want to at least try?SEANMCAD said:I am an investor and I can tell you, you are not guaranteed a positive return.
here is the thing that so many here are struggling to understand, the future always delivers conditions that one does not expect.
In the vast majority of so called 'promises' there is always a large unknown about the future, buildings burn, people die, money gets stolen, people go rouge and loose all the cash, walls dont get built, courts supercede executive orders. and even though you have DESERVE the money it might not exist.
There are very few exceptions, even your FDIC guaranteed iron clad major legal agreement to the interest in your bank account is not assured 10%
Mitara said:The biggest problem with SOTA is the unity engines seperation of areas. Had it been a one world server instead, ti would really have boosted the quality. Right now.. loading times are dreadful and I cant see them fix that.