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Thieves and conmen men aside, people with money in their wallets usually earned that money by doing something of value to society. Unlike basement dwelling grinders.Dvora said:That's still better than people that think they should be able to catch up or get ahead by opening their wallets.Eldurian said:People who believe that playing longer entitles them to automatic wins even if they don't use their longer playtime to develop anything in the way of player skills.Robokapp said:look at the real world. we give trophies for participation. what do you think those people will grow into in regards to gaming taste?
I think the definition of "clone" that truly matters is "What is different enough that people playing these new titles don't feel like they are just playing the same old titles they tried over a decade ago?"GeezerGamer said:The problem with threads like these is that we cannot even agree on defining the foundation on which the definition of a "WoW Clone" would rest upon. Meaning, we can't even agree on what a sand box vs what a theme park is. How the hell can we define a WoW clone? Game X is a Theme Park, therefore it's a WoW clone.........It's not a theme park, so it's not a WoW clone.
But then there is the argument that says, not all theme parks are WoW clones....... There are no definitions, Only a loose general consensus that doesn't even agree. This means, that while the question posed by this thread is a good one, it's also pointless.