I had a blast with ESO when it was remade (and they got rid of the bots), but I solo'ed the whole thing - even group content. Also don't like they scatter locked content behind paywall on base game maps and base game progression. Finding a box I can't open because I don't own a dlc after exploring a hidden spot is a slap in the face instead of a reward. I guess they tried to pull the "oh, ok, I'll buy it then" type of feeling on players but it works the opposite direction for me: I see something like that and it's an instant turn off.
My point is: That was their vision and people pledged for that. You're upset, cool. But that's like complaining about people who wanted apples getting apples.
If you ask me, and ask people involved in those days, their first idea - creating a server so people would join, like a FPS server or something - was the best way to handle this game.
Because I said and I'll say it again: There is nothing good about massively multiplayer these days, I'd rather play in peace with some good folks than have to face exploiters and people whining in map chat about how bored they are and how much the game sucks. All day long.
But they pulled the break in some feature and suddenly it is "fanboys vs doombringers"?
Oh, come one, wth is with you guys and all this need for drama?