This is just one more reason to ignore WoW as a serious gamer until they come out with the vanilla server. The only way this game can be more kid inclusive is to remove chat and just have an emoticon reply system like most games made exclusively for children.
I'll add another one - crafting games mislabeled as something else. These games call themselves sandboxes and use it as an excuse to not have any content. The original sandbox games all had content. They had quests and npcs and stuff to do. What is currently called a sandbox game usually means no content at all, or "player made content." Player made content means grinding and grinding to craft. If the whole point of the game is to craft it is a crafting game. It is not a survival game, or rpg, or sandbox, or anything other than a crafting game.
Also, if WW3 happened today and I survived do you know what I would craft? Nothing. I would scavenge and sleep in already made houses in already made mattresses. I would grow nothing and make nothing. Everything I would need is already made.
If I was dropped on an island with nothing man made in a hostile environment brimming with hungry large carnivorous creatures my goal would not be to become a master craftsman. My goal would be to find something high enough to jump off of and die before I died much slower from exposer or as living animal food. Even if I wanted to live my goal would never be to be a master craftsman. It would be escape the awful island, and to not be a master craftsman. In no situation do I ever want to master a building craft. I hate building anything. I hate mowing my lawn. I even hate tightening door knobs. I especially hate Ikea. I work hard at my not building profession so I can buy completed furniture. When my wife goes to Ikea I refuse to put it together. She makes me anyways, but I hate it and complain loudly and often.