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blamo2000

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blamo2000
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  • Timeline Updated for the Balance of 2018 - Ship of Heroes - MMORPG.com


    Asch126 said:











    Would this be closed or open beta?









    it will be an open paid beta. basically you pay subscription prices to join. $14.99 a month I believe. anyone can join and they will use the funds to finish the game.






    Even if the funds are used to finish the game, it is incredibly absurd to pay 15 dollars a month for a beta.



    Would you'd rather it was full price B2P? Honestly, EA hurts mmorpgs more than helps them in my opinion. For the flashy, made to be watched MMOs that are popular, it is great. Any game with a little complexity that was made to be played and wasn't developed specifically to be watched and basically has no complexity and a flash just gets trashed non-stop, no one logs in, and it just spirals down.

    I'm not sure what the answer is, but B2P EA sure isn't it. The old system of invites and NDAs is good for the people that get in, but it still doesn't fund the game. I won't buy any EAs anyone, but $15 to check the game out is something I'm willing to do. I also am not willing to put significant effort into any game pre-final character wipe.

    So at least for me, I can pay the reasonable amount of $15 to check the game out for a little bit and then know if its something to look forward to or ignore.

    I can definitely see how a single, high B2P price would be far more appealing to anyone who puts significant time and effort into a beta and plan on playing the beta for months and months.

    It also comes down to supporting what you value. I'm assuming this game will have a decent character development system. And since that is so rare now that mmorpgs are being replaced by crafting games and Barbie doll games and games with absolutely no substance or complexity at all specifically and purposefully designed to be fun for little children to watch I am more than willing to do my part and put money into the games that value actual gameplay and heavy, non-lite rpg systems that aren't made for the biggest and broadest possible audience. Anyone who wants real games to be made again should also, in my opinion. Now saying that I kind of painted myself into a corner and should probably stay subbed through beta just to support development.
    sensible
  • Ashes of Creation - PAX East 2018 - Ashes of Creation Demo & Interview - MMORPG.com

    If this game is pre-alpha why is it on the game's list for this site to "play immediately?"
    Mitara
  • Introducing Reign of Guilds - a First Person Medieval MMO in the Making (Sponsored) - MMORPG.com


    Vorch21 said:

    Personally already familiar with gameplay a bit - it's more like medievil mmo-action(with rpg elements).

    Fight pretty monotonous(but still has some dynamics). Character development is very primitive.



    It should be illegal for developers to call a game a "hardcore mmorpg" that doesn't have decent, choice-heavy, character development system.

    I also love how all these open world games tout their lack of content by "unshackling" players from the awfulness of having content, and claiming pve players have plenty to do. PVP, grinding, and crafting is all these games offer. Which is all a lot of people are looking for. I just wish people looked for a little more in these games. Crowfall, at least, looks like it will have a decent character development system.
    MaurgrimDreadstoneofxevkb4bluHluill
  • Dead Man's Country Takes You to the 1800s American Old West - MMORPG.com News



    I honestly glazed over at "deep character customization."

    Who the hell doesn't claim to have that these days?  I'm tired of hearing about it.  Show it to us or GTFO.



    I'm not sure if you are referring to how a character looks or how they function. For me, character customization//character development means only how the character functions. I che3cked their site and they are talking about looks. There is no mention of rpg systems so I assume it has none and this game is safe to ignore.
    Kyleran
  • Elder Scrolls Online - The Pressing Issues in ESO - MMORPG.com

    "We are used to the system that they have in place which is joining multiple guilds and hopefully some of those guilds are trading guilds."

    That's great for people that play ESO and don't mind the worst auction house system ever devised that makes you pine for the gold old days of gold sellers and joining a guild for reasons other than to get customers, but the actual problem with the ESO system is people that like to play the game and not waste all their play time running around searching for the same thing all over the place like a retarded chicken do not play ESO.

    I know a lot of people that won't play just because of the lack of a sane or workable AH system. I'm sure the current system is great for unemployed people with no family, but I'll take undersellers and gold spammers any day than a system geared towards catering to the most awful people in the world.
    HluillPesky