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As long as the "pledge" contains a digital asset it is a sale.sgel said:You are making a PLEDGEBabuinix said:
Most reasonable people realized this, but there are some who don't understand what funding a game entails. They seem to expect money in product out.
If it wasn't already clear before this should help.
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(TLDR courtesy of SA)
CIG is so full of shit
ermh this is just a amendment the actual law says:MaxBacon said:The EU’s Directive on Consumer Rights;There is no 14 days Law for released digital products in the EU. Don't spread fake news please.
Section 19 states, “… For such contracts [referring to digital content not supplied on tangible mediums], the consumer should have a right of withdrawal unless he has consented to the beginning of the performance of the contract during the withdrawal period and has acknowledged that he will consequently lose the right to withdraw from the contract.”
And this what Steam does, you legally waive your right to withdraw (refund) from the moment of the purchase, from that moment you have no right to refund, what Steam does is put their own policy in place because legally you don't have that right anymore, that is a very smart loophole Valve found.
For all it applies here, in digital products, everyone seems to play by the 14 days (digital products must be covered by the withdrawn period by law so something must be there about it), but that EU directive still rules.
In the EU you have the right to return these purchases within 14 days for a full refund. You can do so for any reason – even if you simply changed your mind.
The 14-day "cooling off" period does not apply to all purchases. Some of the exemptions are:
To hide a sale of digital assets behind a donation (and charge full end product VAT) is illegal and would be tax fraud. Its like saying you get this car for $1 and donate 20k to my funding.SEANMCAD said:again,simsalabim77 said:I have a picture of a bridge to sell you. It isn't fully built yet, and we have nowhere to put it, but we promise we'll deliver. That's SC's business model in a nutshell. Pretty hilarious actually.
1. its not a purchase its a donation.
2. frankly unless there is explicitly clear false information in the sales, then its up to the person to not buy it. you dont have to buy it and those consumers are not looking for you to be a justice projector
Exactly, Game Server syncs at 30FPS on slow paced and 60FPS on fast paced games. this has nothing to do with your video FPS. If your Video FPS is faster than the UDP sync rate (Assuming here that you have a good connection) then UDP is fine and happy.DKLond said:Well, that - or you can use your brain just a little. If client performance could possibly affect network performance for other players - then it would mean you could simply log on to the game with piece of shit hardware and break the gameplay for everyone. Not exactly a likely state of affairs. If your brain can't understand this, then just play any stable MMO in existence and notice how your latency doesn't wildly jump on and down - which it would certainly do if client performance was a relevant factor in network performance. What you will see, instead, is players not always moving perfectly along their path - and sometimes they seem to "jump" ahead or make rubberband movements. This is what happens when client and server isn't in perfect sync - and that's the only thing that will affect you in terms of other players.Well if you say so, seems like I have to call my old SOE team to tell them we were wrong back in the days.DKLond said:Not at all. The client performance will never impact network performance for other players. At most, it will mean delays in syncing that particular client's animations and position.Can anybody of the experts explain to me please what this "Debug Mode" that is eating away many FPS is doing? And why is it only in the build of the first evocati test group but not in the other Alpha test groups?@DKLondWhile this is true though higher visuals will have an impact on network performance if the client is lagging (Video Lag)
anything that can be done in a singleplayer game can be done in an MMO, in a visual sense.