Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!




Last Active
Favorite Role
  • Producer's Letter Introduces Rift Prime, a Subscription Based Progression Server - Rift - MMORPG.co

    kitarad said:

    Cash shop on top of subscription......bloody greedy bastards. I don't mind it if it's purely mounts and cosmetics but nothing else.

    Don't forget about the 'founder' packs for this Rift Prime. 50~150$ packs are guaranteed. This all is kind of unfortunate when you look at why they are really doing this. Their latest expansion bombed worse than the previous one (which I thought NMT was pretty awful), so this is obviously trying to recoup their losses with minimal investment.
  • Get a Good Look at the Assassin's Powers and Effects - Crowfall Videos - MMORPG.com

    Um....everything about it is WoW's rogue though, animations included except for like 2? I mean, I know almost every warrior in a game has a charge and almost every mage in a game has a fire/ice specialization, but this pretty much lacks any form of trying to be original other than a couple of names. Just being honest.
  • Producer's Letter Introduces Rift Prime, a Subscription Based Progression Server - Rift - MMORPG.co

    "A "significantly reduced store" and more current store items available through game play."

    Until I get more information on that, my interest is mild. They'll milk a few people but honestly, they aren't even bothering to take care of Rift as it is now, so idk. One thing you can count on with Trion is for them to pull a fast one first and then 'adjust' it later. Did it with Archeage multiple times and did it with forgotten Devilian. Hell, even tried to do it with Rift last month with the 100$ mount lootbox which in the CEO words was "to help spread joy this season" or some garbage. So again, mildly interested until I know how 'reduced' the store is in a sub only server.
  • Patch to Reduce Pandaria & Warlords Raid Boss Health Incoming - World of Warcraft - MMORPG.com

    thunderC said:

    You have to wonder what blizzard was thinking with this initial move. The only thing i could think of is devs looked at "data" that shows how many people were running old dungeons & Instead of asking why people were running old content they just made their own assumptions and increased the difficulty .

    I see on the forums alot of people bitching about how their feedback on this issue was ignored after testing the PTR, Good job blizz

    From what a lot of streamers say on who played on the PTR, its just a side-effect of the world scaling. There were still a lot of things that needed to be worked out according to a lot of people, which is why many were shocked that it was implemented so soon even though a lot of things weren't addressed as close to a week ago when the latest build was updated on the PTR. So prepare for more "hotfixes" I suppose.
  • Layoffs Confirmed, Sustainable Development Now Stable - Chronicles of Elyria - MMORPG.com

    I'll be honest, I thought the game was doomed when they admitted that their kickstarter was to pull funds for a prototype build to showcase to publishers in order to pull real funding. Call me naive but I always thought KS was for something was in development, not working something up to a developmental stage.