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aliven

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aliven
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  • Think I've finally put my finger on why I don't like this game

    Wizardry said:
    I can't stand constant running around action type combat and when i see a somersault,i am  good as gone.

    Often magic doesn't even look to be conjured up,more like GW2 spamming,like a staff that has an automatic repeater on it.
    The Wailing prison is a perfect example as to how the game turned me off.

    SUPER linear,there is a gate in front of me,ghee i wonder if i am suppose to go that way..sigh.Mobs popping up out of the ground,i assume to not have to optimize the zone ,even still it was sort of laggy.Then to reinforce the lack of optimization they made sure that the foes burn up and disappear.When you get outside the graphics look bad..fake,like badly dithered,just a lot of fog and everything has a blueish hue/lighting.
    Anyhow,it plays way too much like a single player game and that is the same problem most devs have in creating a MMO type game.
    Oh yeah red carpet system..no thanks,it really looked to me like they straight up copied a Dungeons and Dragons game.
    Too bad it isnt FF X! eh? 
    YashaXEponyxDamorforcelima
  • Diablo 3 - We Think Blizz Wanted to Announce World of Diablo. Here's Why - MMORPG.com

    Sephrinx said:
    World of Diablo? Lmao, I'd rather kill myself.
    Screenshotted - just in case. 
    MrMelGibson
  • Hawaii's Sean Quinlan on Loot Boxes - 'It's Best for the Industry to Self-Regulate' - General News

    Torval said:
    aliven said:
    CrazKanuk said:
    Torval said:

    If there are predatory designs intended to trigger addictive behaviors then they run way deeper than "loot crates". A lot of game design is built around an operant conditioning system (skinner box) or similar carrot + chase scenarios. These by nature prey on addictive and obsessive personalities like the completionist.



    It's a bit ironic because we're on MMORPG.com talking about predatory carrot-on-a-stick mechanics like it's the first time we've seen them. 
    Opening loot box is RNG. What type of loot we got from dungeon is RNG. RNG doesnt make something gambling. In dungeon example we "work" for that loot, so while it is random more or less, we are working on it. In loot box example we dont "work" for it. Also, loot boxes are designed to develop unhealthy spending habits while skinner box is designed to develop unhealthy ENGAGEMENT habits. Dont mix those two, it is strawman. And skinner box was always not good tactics, thats why successful mmo go miles to hide it and make moment of "pushing a button" or "working" as best as possible. While lootboxes make moment of opening them as best as possible.


    I pointed that you are wrong and explained why. Im sorry you dont understand. 
    Distopia
  • Hawaii's Sean Quinlan on Loot Boxes - 'It's Best for the Industry to Self-Regulate' - General News

    CrazKanuk said:
    Torval said:

    If there are predatory designs intended to trigger addictive behaviors then they run way deeper than "loot crates". A lot of game design is built around an operant conditioning system (skinner box) or similar carrot + chase scenarios. These by nature prey on addictive and obsessive personalities like the completionist.



    It's a bit ironic because we're on MMORPG.com talking about predatory carrot-on-a-stick mechanics like it's the first time we've seen them. 
    Opening loot box is RNG. What type of loot we got from dungeon is RNG. RNG doesnt make something gambling. In dungeon example we "work" for that loot, so while it is random more or less, we are working on it. In loot box example we dont "work" for it. Also, loot boxes are designed to develop unhealthy spending habits while skinner box is designed to develop unhealthy ENGAGEMENT habits. Dont mix those two, it is strawman. And skinner box was always not good tactics, thats why successful mmo go miles to hide it and make moment of "pushing a button" or "working" as best as possible. While lootboxes make moment of opening them as best as possible.
    GdemamiMadFrenchieIselin
  • The Curse of Osiris Mercury Lighthouse Hub Exclusive Gameplay - Destiny 2 Videos - MMORPG.com



    Is this Destiny 1 or Destiny 2? Can't tell from the video.



    Amazing that you are able to write without the ability to read.
    TorvalLackingMMOTheDarkraynewekyOctagon7711Zeneren