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I am inclined to agree with post here.postlarval said:Well yes, but like startups, indie game companies are statistically more likely to fail than succeed. Anyone going into one of these endeavors should know that and have a fallback plan, otherwise they're a fool. The employee bears the majority of the responsibility and shouldn't take this kind of job if they're not willing to take that kind of risk. It's OK to feel bad for the loss of a job, but I wouldn't feel too bad in cases like this.GeezerGamer said:Yeah, I hear that. It's not funnySorry. If it wasn’t layoffs I’d laugh it up.
Save your empathy for people who lose jobs because they're seen as too old, discriminated against because of race/gender/orientation, or due to the fuck up of a careless CEO in a large corporation.
These crowdfunded projects, intentionally or not, rely heavily on the sunk cost fallacy.Sigh... The Ivory Tower literally described this as a "win/win"... and said "we don't know why they let the employees go, maybe they were late a few times".Maybe the Ivory Tower can discuss the ideas on tonight's Twitch Stream with Dleatherus. It will be interesting to see if they take the chance to look at things realistically or if it's going to be a repeat of the last interview where anything Caspien said was met with "Great point!"
Compared "Naysayers" of CoE to Jeff Bezos getting turned down by Warren Buffet for investment. And that Caspien shares many of the same traits as Bezos.
Even I am totally stunned by their ability to ignore reality.