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So it's ok for you to assume that Kings will be easily killable despite the game being nowhere finished, but for us to assume Kings will not be easily killable is absurd because the game is nowhere finished?dadazar said:"mystical ways of removing kings" - Why do you think are they mystical. Don´t tell me because we can´t play and know it yet, because the game is still developed, pls.Dakeru said:Yeah the mystical ways of removing kings.Dleatherus said:whether it was for the story aspect, to support the studio, to stroke their epeen, or any other individual or combination of reasons, no monarch can expect to hold onto their throne for the entire storylineRhoklaw said:So you're telling me someone spent $10,000 to be a temporary king all for the story aspect? mmmkay.
this has been made abundantly clear by the studio on a number of occasions
I pointed out back then that assassinating a king behind fortified walls may not be so easy.
I was told assassination is a narrow minded concept. There are other ways, complicated ways, abstract ways.
No one could actually tell me what that would look like however because it's all just bla bla.
"I pointed out back then that assassinating a king behind fortified walls may not be so easy." - Aside you seem to point to a lot of things. (Reminds me of my 1y old nephew here ) Why do you think it "may" be not so easy? Do you think a stealthy assassin is not made for getting behind fortified walls?
"I was told assassination is a narrow minded concept." - uhuh.. You´ve been told. Rly? And do you know why the teller told you that? Is there a reason?
"There are other ways, complicated ways, abstract ways." - "Mystical" indeed. Are there. Maybe you want to reveal those mystical ways to us?
"No one could actually tell me what.." - How would it look like in the final game you mean? The game that still is under development. Ok, at least, it´s some kind of point.
So you're telling me someone spent $10,000 to be a temporary king all for the story aspect? mmmkay.dadazar said:@Rhoklaw That have been a discusion on the CoE forums quite some while ago. And yes, it appeals like a P2W first. But actualy it is no product you buy, but a thank you for giving the support to the game, meaning a king may "start" as such to build the "initial" story of the world. It will be no usual competition-to-the-top-game, but a game to play a story. Be it a story of a king or a story of a peasant. Former one will have far more troubles and responsibilities than the latter. It´s about stories, less about winning!