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Another interesting fact is that $15 dollars give people VALHALL on Steam, with estimated early access release this summer, but if you pay $25 you'll also get beta access to the game.SBFord said:Interesting that "Blackrose Arts" leads to their site but that the game that is said to be "what we're working on" seems to be a more sci-fi title called Evertrond.
Pixels per inch is a meaningful measurement for hand-held devices because the length of your arm doesn't change. It's less meaningful measurement for a monitor that you can move closer or further away from your eyes depending on your personal preference.Ridelynn said:(Side Note: Maybe we should stop worrying about pixel count and start worrying about PPI instead)
It's not about what we think, it's about what we buy.Scot said:jusomdude said:I don't think you realize how much photo realism this can add to computer graphics. It doesn't just work with highly reflective surfaces but it reflects the subtle light from every surface, improving lighting quality.Scot said:With ray tracing we get better shadows and reflections? That's it? The word gimmick springs to mind.
Fair enough, but do you think our top end graphic games need more photo realism? I would be on the fence there, on the one hand its better quality graphics, on the other maybe not being able to make graphics any better would turn game designers minds to gameplay?
Normally it would make sense that the company sells to anyone willing to buy, any time.AnOldFart said:sounds like you don't want to take a risk with your cash?Kyleran said:
Hey, I may be whiny, but I'm no freeloader. I just want to be able to buy my advantages post launch, not pre.
So if your not willing to take the risk why should you reap the same reward???
Nothing against you btw, counts to anyone who thinks they should be able to purchase what someone else did when they took all the risk and you sat back?