Vrika

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Vrika
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  • Star Citizen - Development Updates

    Babuinix said:
    Vrika said:
    Vikingir said:
    About the delays they say they're inevitable. This is a pledge, a promise, not a warning. People who have slept in class can't complaint afterwards that they've missed the information.
    So are you saying that people have never been warned about the delays?

    Either it's a warning giving information, or it's not. You can't have it both ways.
    I think the word you are looking for is Informed.
    No, the word I'm looking for is warned.

    warn:
    1. inform someone in advance of a possible danger, problem, or other unpleasant situation
    2. give someone cautionary advice about their actions or conduct.

    Either that CIG's pledge contains a warning, or it does not.
    Odeezee
  • Star Citizen - Development Updates

    Vikingir said:
    About the delays they say they're inevitable. This is a pledge, a promise, not a warning. People who have slept in class can't complaint afterwards that they've missed the information.
    So are you saying that people have never been warned about the delays?

    Either it's a warning giving information, or it's not. You can't have it both ways.
    Odeezee
  • Star Citizen - Development Updates

    Vikingir said:

    "There may be delays and there may be changes; we recognize that such things are inevitable and would be lying to you if we claimed otherwise."

    They're also saying that they'll build the game of our dreams and on their terms.

    So there you have it, plain and simple, they told us what to expect, almost five years ago. No one should be surpriced about delays during development or expect any release of the game until it's ready.

    No.

    "There may be delays" covers up and warns adequately of small changes in schedule. If you're going to take more than three times the scheduled time then you'll need completely different warning.
    ExcessionVikingirOdeezee
  • Star Citizen - Development Updates

    Kane72 said:
    So it this game just a game design simulator for the creator's pleasure, or will it ever release to a full playable version that people are hoping for?  I'm loathe to spend anything on it until someone can confirm an approx full release year.
    Assuming they have infinite money, they will eventually create a game. Whether they have or will get enough money is anybody's guess.

    So far they have approximated that release year for Star Citizen is 2014, then 2015 and then release year 2016 for Squadron 42. Then they stopped giving release year approximations completely. They are developing, and they will release eventually if they have enough money, but it's best to wait a couple of years before buying anything.
    Odeezee
  • Pcpowerplay article accurately nails what's wrong with SC

    Phry said:
    Kefo said:
    Erillion said:
    It is wrong to aim high ?

    I think not.


    Have fun
    Nothing wrong with aiming high but there comes a point when you need to reign it in a little
    Its only really by aiming high that you find out just how high you can reach, i don't think anyone can accuse SC of having played it safe, and if they do achieve those goals, then everyone wins even the ones who aren't particularly interested in SC, because if they succeed, other developers are likely to take some of those ideas etc. and incorporate them into their own games.
    Aiming high with everything is just an excuse used by those unable to set their priorities. Great deeds are done by men who prioritize and put more effort into something.
    Octagon7711alivenOdeezee