Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!




Last Active
Favorite Role
  • Legacy of the Necromancer Release Notes Published - Lord of the Rings Online - MMORPG.com

    kitarad said:
    Game still looks good. Look at that sky.
    Just wish the character models and animations looked as good as the scenery...
  • MMORPG.com : General : MMOFTW - The Mutant Chronicles from Funcom?

    And this is why companies like Funcom continue to flounder financially. Instead of focusing their limited resources on one or two things and making them they best they can be, they spread things out and wind up making a bunch of mediocre crap. It's maddening, especially when they focus so much of their efforts on multiplayer gaming, something they've never really been good at from a technical standpoint.

    Could you imagine the potential of a single player survival horror RPG with the setting and writing quality of The Secret World? They could have the next Eternal Darkness: Sanity's Requiem on their hands! Hell, give us a huge SP Conan game that's like Tortage from Age of Conan! People LOVED Tortage! DO THAT!!

    It's painful to see a company with great creative talent screw themselves over with technical issues and bad business decisions time and time again. They're not a AAA studio, and need to stop trying so hard to be one.
  • What would bring you back to WoW?

    Get rid of the Facebook / mobile game bullshit. 

    Hire competent writers. The writing got really, really bad toward the end of WotLK, and it's just been a mess of bullshit and retcons ever since. Of course, this is true with all Blizzard's games. 

    Actual customizable housing. Not a class hall, not a garrison, but HOUSING. Let me place my furniture, trophies, applicable crafting areas, etc. wherever I want. And keep it instanced so you don't get screwed out of it like FFXIV. 

    Make classes feel different from one another again. Enough with homogenizing everything because they can't balance PvP otherwise. They've been screwing PvE balance for the sake of PvP ever since arenas arrived on the scene, and I'm f**king tired of it. 

    New graphics engine. They keep shoehorning improvements into an engine which clearly can't handle them well due to its age. I feel the old tech is pretty much at its limit, so it's time to upgrade. 
  • Layoffs Confirmed, Sustainable Development Now Stable - Chronicles of Elyria - MMORPG.com

    SBFord said:
    For those of you who have closely followed this, why do you think publishers aren't interested in CoE? I mean, it's got some interesting features and so forth. Simply too expensive? Not enough "experience" on the dev team? Theories? I'm genuinely interested.

    Financial model isn't sustainable, they have no working prototype to show potential investors, many features are rather controversial, the team is too inexperienced, the technology they were depending on wasn't up to the job, and Caspian is an incredibly arrogant person with terrible PR skills. 

    The vision is somewhat appealing, but I just don't see any publisher looking at this developer and having any confidence that they can deliver a game even close to what's being promised. 
  • CES 2018 Thoughts - Michael Bitton - MMORPG.com

    Autel Robotics revealed the EVO portable drone. Not only does it look awesome, but it very well could be DJI's first real competitor in the portable, sub-$1K hobby grade drone category. Being at the top of the food chain in regard to consumer drones had definitely made DJI far too complacent. While I still like their products, their software and customer service, as well as their push to innovate and pricing, have been sorely lacking. DJI needs a good kick in the pants, and hopefully Autel's EVO will finally be the competition which does that.