To experience the game for the first time with fellow gamers. You ask in chat for help about puzzles or quests or whatever and you do them together and solve them together, one year later you ask the same thing again in chat, by then the content has been nerfed and you get "google it" respond in chat.
Well this is one thing I tend to enjoy in a new game, I don't care much about bugs only If they are so bad that you can't hardly play then It dosen't matter because other people won't play either.
To be honest I didn't know where the MMO games were going back when I tried Meridian59 on a PCGamer disk back in mid 90s, play for 1 hour free then pay or reroll for another 1 hour.
Of course I knew the graphics would be better but not sure how gameplay would be. I guess I was hoping for a huge world really huge, where things happen all around without you as a player was involved you know a living world, a world you as a player played what you enjoyed may it be a adventures, barkeep, farmer, crafter or whatever you as a player enjoyed playing and still having fun doing it.
I didn't in my wildest dream think the MMORPG turned into a level step that max level means the game started with stupid dungeons to get pixles that will be useless when the next x-pack get released.