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StaalBurgher

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StaalBurgher
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  • State of the Studio

    You are trying to show they are making money. They aren't. They are losing money. Stable development? How long do you think that will continue? Indefinitely? By all accounts, there has been next to no developmental progress worth talking about. If there was, Caspian would be saying that much. So how long will this revenue continue to stream in as these updates continue to reveal issues compounded by developmental delays?

    And there is another thing. Everything Caspian has said so far has been out of touch with reality.
    So once again, saying "Stable Development" is what I would call straight up bull shit. There's nothing stable about SBS.
    You make no sense. How is what I posted "showing they are making money" vs "losing money"? Development is always a loss making proposition. Stop making assumption just because someone is not in your circle-jerk.

    I clearly state I am not saying it is enough. Just putting the numbers out there. Time will tell when it starts going down and yes it WILL go down if they keep encountering problems without any tangible progress.

    It is irrelevant what Caspian says. They are currently getting $100k per month. How long that lasts is the only relevant factor.
    Kyleran
  • State of Elyria update from Caspien (Jan 2018)

    Very well you can do you wailing on whining on here... I still have my popcorn.

    *lol* at Slapshot having the other thread closed.
    Slapshot1188daarco
  • Griefers costing me rl money ?

    Hmm... I think he was moaning that it would be too hard on griefers!
    And the way I read it... he believed the inability to log out only applied to "griefers".  If that were the case then YES it would penalize them.   Instead... as I stated in your quoted post: Nobody can log out.   So Seamus McCrotchface is going to have a target rich environment.


    Certainly but the non-griefers are not the ones getting the heavy penalties when they do get killed. Also the non-griefers are more likely to be in populated areas. It is not like everyone is standing in the wild randomly. You have to look at the system holistically.
    mystichaze
  • Aging and dying

    I like it. For years I have argued that for in-game actions to have real context time must pass. For time to actually pass in way that has an impact character must be able to age/die. This is probably the number 1 reason I am interested in this game.
    daarco
  • Developer seems frustrated that publishers don't understand CoE's appeal

    lol Slapshot, you have such a hardon for Caspian. Do you have nothing else to do with your life?
    mystichaze