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Tell me you aren't comparing a 5 studio around the world video-game business with fluctuating costs, expenses and gains to buying Pints in a bar...
Really? How many ou had when you came up with that "bright assumption"?
That's some desperate confirmation bias to the tune of what the old grand smartie papa did back in 2015 when he started the whole "CIG is hurting financially and will collapse in 90 days" lol
I wonder why CIG would focus most of it's expenses in the UK'studio where it can get the most tax relief....
My resentfulness is my intolerance for stupidity.There you go... that resentfulness showing off in full swing lol
Let it all out...c'mon...Now take a deep breathe and acknowledge this simple fact:
- Fluctuating income is a thing in many businesses:
While some months CIG funding from pledges can be little above the +1~million mark there will be other months were it will be way higher.
So maybe the best is just relax and stop worrying about CIG and their staff and actually be happy that the ongoing support from backers money allows them to continuously and actively recruit more developers to bring us a better game while creating more jobs in the industry.
We wouldn't want CIG to layoff people right before Christmas like other companies did in the past now would we?
And there's the problem, at the moment you don't have any variety or any engaging mechanics regardless of space legs.
Space legs is a mechanic that just so happens to open a lot of opportunities