It looks like you're new here. If you want to get involved, click one of these buttons!
I've tried to understand the hype on this, and for the life of me i just can't. Talk about bullet sponge games, there's literally a class in this game that shoots water bullets at the monsters that they 'absorb' (takes very minimal damage overall) in fights that go on for what feels like an eternity. To each their own i guess, but this game most certainly was not meant for me
It is much like the Souls bosses. It is a boss rush souls game essentially. Most souls games have bosses that last 15 minutes or so (The usual length of boss fights in MH). Bullet spongey implies that enemies just have more health for the sake of having more health, but that is not how MH works. Monster hunter bosses have mechanics tied to breakable pieces on there body, once you break these, the mechanics are lessened or removed entirely. Most bosses past early game have some pretty complex mechanics that you have to learn. I think calling them HP sponges is a bit disingenuous, as that would imply every boss is tank and spank. This is usually what I see from people who have not played it. I thought that way too tbh. If you like souls games you are pretty much going to almost certainly like MH. People like the very sophisticated,varied, gameplay mechanics (each weapon is basically a different game) as well as the challenge. That is the main reason people enjoy it.