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With all due respect. The negativity is founded. Most of us have been here for years. This site has seen everything that has come down the pipeline that anyone can even remotely call an MMO. And trust me, this site will call anything with a login screen an MMO.I don't agree with some of the stuff your saying but sure man. I'll try to be more civil in discussion. But to be honest this isn't exactly a place that's very welcoming to new posters. And there is a very strong bias in this forum of negativity about this game, and a lot of it is unfounded.I call it like I see it. If you want to build credibility here I suggest less (IMHO) brown nosing on Discord and toning down the verbal assault with calling folks assholes or douche or putting down MMORPG.COM in general on the Discord. Talk about issues and not other posters and we’ll get along fine.Holy shit slap. That sounds like a... Compliment?Asked and answered:Did Jeromy sell his property or mortgage it? Has any Crowdfunding money been used to pay it off? Do we know? Do we care?
The land sale closed around this time last year which infused the company with another $350k - bringing us to a toal of $500k in starting capital.
(edited to add that quote is from Dec 2016)
So kudos to him. He has much more skin in the game than many Kickstarters do.
Well I'll be damned. I might actually be getting somewhere with some of you. Told you he's the greatest developer ever to walk the earth.
(obviously joking on that last one)
Here I'll even delete my snarky comment about ya.
But again. I'll try to do better at the snarky comments, and insults.
It's not the back end it self, as much as it's the talking from it.cjmarsh said:We should probably keep your fascination with Caspian's well-developed back end to another forum...And very well developedlahnmir said:Back end, isn't that the part they talk out of? Because it seems very much in useRight, because they already built so much "back end" on SpatialOS.........oh wait. No they didn't.Gdemami said:That is the crux here, there isn't.frostymug said:
Is there any progress that can be quantified by a layperson?
They are in early development which means all the works goes towards backend - a part you, as a user don't see. The fact that the game is very different in design and thus in development terms does not help much either.
And when you add lack of technical/management savvyness, you get plenty of fuel for trolling...therefore threads like this one.
But it's not on SpacialOS
$4M + x = COEThe main problem isn't missed deadlines. It's that they only raised 4M when they probably need 5 times what they have raised so far and things don't look promising for the rest of what they need.Has there been a single game that hasn't missed their date on kickstarter? Crowfall originally was I believe estimated December 2016. Star Citizen's originally 2015. Ashes of Creation claims 2018, which everyone knows is bullshit.Nilden said:So a studio that raised 4 million, that had to lay off 3 people, missed its initial release date by what looks like a couple years, cancelled its partnership with spatialOS touted as the fabric of the game, sold pay 2 king for 10k and vote tokens, that thought it was a good idea to make a MUD and can't find a publisher or additional investors since April...
Thats the horse you got your money on?
SHenmue 3 claimed December of 2017. Like honestly I don't know a single game that has ever hit the estimated release date given on kickstarter.
And they have found publishers. THey could easily change the payment model and get a publisher, but they don't want to, and hopefully they don't have to, because even adding sell able cosmetics in CoE effects the ultimate vision of the game.
All these claims about people being too negative without facts, and who don't know shit about shit and all naysayer's and harbingers being ignorant. but the math just isn't there folks.
Please enlighten me with your math.