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Best post on the topic I’ve seen in awhile. @Renfail, I’ve been waiting for you comment on it.lahnmir said:Forced grouping says it all, it isn't fun or happens organically, you are simply forced to do it. Most people tend to avoid that which they are being pushed into doing. All it is right now is dungeons and world bosses, why else would you group? Its a combat and loot thing.
How about social interaction through crafting, making it a fun and essential role. How about town and city building/communities which pay off through marketplaces, crafting stations etc. How about travelling with caravans or on a boat run by an actual crew? How about exploring parties, roaming musicians, a theatre group, a burglars den?
Hoe about making it FUN? How about stop making it about COMBAT and start making it about COMMUNITY?
Forced grouping means you have failed to make your game fun so players would do it naturally because they want to...