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  • Vermintide 2 Looks Like It’s Going to be Chaos - The RPG Files - MMORPG.com

    I wish they would make Third Person an option. Melee is horrible First Person. It's why Destiny puts you in 3rd person for their super attacks.

    I was really looking forward to the first one, but couldn't' get into it because it's a FPM game.
    Just google Vermintide Quality of Life mod.
  • Vermintide 2 Looks Like It’s Going to be Chaos - The RPG Files - MMORPG.com

    I love the first game and already plan to buy this one. Great fun

    Next beta is in a day or two, I forget.

    Feb 22nd to be exact.

    Bloodaxes said:

    I'm tempted to give it a try, but is it really a left 4 dead style of game? I was gonna try it with a friend, but I read you do the same couple of maps over and over to get better loot. 

    I love the warhammer universe so I'd like to play a decent non strategy game based on the lore (Despite me an orc boy hence the username heh).

    Yeah, it is like an inversion of L4d. Instead of Range focus, you've melee focus. Eventually you can play fully ranged or however you might wish, but that'll take quite some time to get to. The combat is fantastic and even I, a person who doesn't like repetition that much, don't mind the same maps because the combat and the feedback thereof is simply out of this world.

    Scot said:

    I know its gender locked, but you got to wear a brazier on your head and play a bonkers wizard. Class :)

    Wear a brazier? You mean Thalfang right? Because otherwise, that's her fair on fire, not some magical brazier. Which I've problem with because if we were true to lore, her hair should start behaving like fire only when she overheats.

    Also, article writer, Norsca isn't Chaos blasted wasteland. Maybe the northern part, but DON'T BELIEVE the hearsay. And realize the difference between CHAOS WASTES and NORSCA. There is even a large body of sea between them lol. Even TWO(Frozen Sea, Sea of Chaos)! Sarls and various other tribes even TRADE with the Empire and with Kislev. edit: Make that THREE Seas lol. Forgot the Kraken Sea.
  • Pillars of Eternity 2 Hands On Preview - It May Be Obsidian's Best RPG Yet - The RPG Files - MMORPG.

    I'd pay double to have this with the combat system from Dragon Age: Origins, NWN 2 or maybe KotOR 2, since Obsidian made the last two.
    I don't mind some pure Baldur's Gate gameplay, but I'd really rather see it evolve towards better graphics and a more immersive experience, with voiced dialogue too.
    Again, I don't mind the classic isometric view, I'd just rather want to see the game evolve. Nobody makes DA:O type of games these days. It's all generic Action RPG open-world crap with 500 "side quests", i.e. map markers. I'd rather have the corridor experience with well defined side quests that are actually important.
    A categorical and absolute "YES" from me. I have nothing against BG too, but it's the PAST(also quite available to play). How about we embraced the FUTURE instead?
  • Classic WoW is a Labor of Love Between Blizzard & the Community - World of Warcraft - MMORPG.com

    Yeah, good guy Blizzard, is it? They're no longer Bli$$ard are they? ...oh wait!
  • Your Favorite MMO Classes? - The List - MMORPG.com

    I guess I can list my favorites in games I played. Be warned, this could get long:

    Guild Wars 1: Mesmer, Paragon, Ritualist (Beast Mastery attribute honorable mention)

    Mesmer-it's such an awesome fun to basically troll people and mobs. It also has quite a significant indirect impact on the game
    Paragon-this class can be played in oh so many ways. And I was one of those loons who actually wanted to play full(well as full as it can get) Command or Motivation builds. I even custom built my AI parties around that. And the pristine White look is simply amazing. Not a fan of Sandals + Skirts for males though. I don't mind it because I always went around in Elonian armor which has more like Sabatons and large skirt.
    Ritualist- namely, Communing attribute. It's just fascinating how versatile this can get. It got very, very fun once they reworked some skills in one of last skill updates. Channeling + Communing was so very fun.
    Beast Mastery-there was a lot of potential within it. Too bad that it always felt kinda out of the place and awkward to use. Still...directly commanding pets what to use and when? Would be fantastic if pets had skills of their own alongside what we command them to do.

    Age of Conan: Guardian, Barbarian, Assassin, Dark Templar

    Guardian-it was just beautiful running into a mob of twelve+ mobs that I shouldn't survive by any normal logic and not only surviving, but not losing even half hp. Damn, this was a good feeling.
    Dark Templar-this class is nominated more as an honorable mention. It was fun and flavorful to the top, but it was simply too backended. Too top heavy.
    Barbarian-the Berserk stance with stacking health regen was just over the top fun. Combine that with VERY kinetic dual wield gameplay(or CC oriented 2H) and it gets VERY FUN.
    Assassin-possibly one of the most fun classes in the game. Too bad that everything apart from 1v3 is a lost cause. And you are going to run into such cases rather commonly.
    (Herald of Xotli- also very fun, but kinda too evil and broken for my taste)

    WAR: pretty much everything, but going by factions:

    Empire(Knight of the Blazing Sun ; Bright Wizard)-I like those two practically equally. Both are VERY flavorful and very fun to play. Though I AM a bigger fan of Knight, admittedly.
    Dwarfs(Ironbreaker)-it was just an awesome fun being a literal tin can that requires like 6 others to crack open. While simultaneously buffing allies, debuffing enemies and being awesome.
    High Elves(everything)-what did you expect? Foolish mayfly. Though I could say that I enjoyed Shadow Warrior the most. But it's hard to choose, really.
    Chaos(Zealot)-there is something cool about being a Scribe of Dark Gods. Very, very cool class.
    Greenskins(Black Orc)-why did you reckon I'd put anything else here? Though Choppa was good too.
    Dark Elves(Blackguard ; Sorcerer)-preferably nothing, but Blackguard WAS very fun admittedly. Sorcerer was just stylish, so there's that.

    LoTRO: Guardian, Champion, Warden (Burglar ; Rune Keeper)

    Guardian-I'm talking 2H Red Tree Guardian here. Meaning more of a Tanky DPS. It was very kinetic, a lot of procs and oh so very alive. I don't care as much about the other two, but that one was phenomenal(The Keen Blade afaik).
    Champion-Again, I was playing mostly Blue Tree(Martial Paragon) with 2H weapons and dabbles into other trees here and there. It was very fun watching enemies having to put their darnedest only to breach my shield lol. All the while still dealing very respectable damage.
    Runki-One of my favorite classes, but kinda boring in the early game. Also it lacks the visual / implicit impact. Fire simply puts DoTs and Ltng simply sparks enemies. wtf. Still, a tremendous potential and very fun. I think I'll put it in Honorable mentions.
    Burglar-honorable mention #1. Yes, it has the potential to be very fun and everything gets hectic on him. Meaning, fun. But I don't feel he's as effective as he should be and is also kinda top heavy.
    Warden-very much alive, very much kinetic, 3 wildly different play styles. So very much fun and so very much flavorful. Easily the best class in the game.

    EQ 2: Haven't played much, but I like the concepts of Guardian, Paladin, Assassin, Swashbuckler, Inquisitor, Warlock and Illusionist

    Guardian-just a bunch of HP and passive aggressive retaliatory playstyle. How can I say no to that?
    Paladin-like above but with Knightly undertones etc. I simply can't say no to that!
    Assassin-especially when played on the good side(Qeynos). There is something to playing the shady guys of the good side that's alluring. Basically a Qeynosian Witch Hunter.
    Swashbuckler-just pretend you're Jack Sparrow or SWTOR Smuggler in medieval theme. ??? . PROFIT! An awesome class. To be sure. Would've liked if they did more with pseudo defensive focus, but there's that.
    Inquisitor-so you are a heavily armored, melee priest. That has spells with chain and fire effects. Eh...YES!
    Warlock-so you are basically what WAR's Zealot is(or Magus) but don't have to be evil. So I get the benefits of both sides? AWESOME!
    Illusionist-what did you think I'd pass this one? Don't be foolish.

    SWTOR: Guardian, Vanguard, Gunslinger and Agent

    Guardian-this name comes up an awful lot in my top classes, does it not? Anyhow, while this class isn't as fun from get go, it certainly can be hell of a fun time! Especially when Focus comes into its own! Damn, that is a fine Discipline. Also, dps Tank Guardian can be very effective. Very nice story and overall, what's not to like?
    Vanguard-I still stand by one of my first SWTOR loves! I have a faith of the heart that this'll get good once. Whom am I kidding? SWTOR'll most likely shut down sooner than that! Still, the memories are so powerful! Tbh, I also like Rifle Gunnery very much. (don't like the assault cannon of Commando's. Story's very, very good and I like that style myself(I understand why others don't). Captain Republic!
    Gunslinger-damn, both this playstyle AND its story surprised me quite a LOT. There isn't a Discipline here I don't like and the story was so warm, so funny, so EVERYTHING you'd expect from an entertainment product! Really, but really, I love Smuggler / Slinger!
    Agent-both of its classes are actually awesome. Sniper just feels like a Sniper would(it lacks the range, but I can get beyond that problem). Especially Marksman Discipline. Virulence feels out of place sadly. Operative, otoh, is simply captivating. The Knife Poetry of Concealment's is...WOW! and Lethality just feels like an AGENT / FIELD OPERATIVE should. Story's also very good, but somewhat lacking in emotions.


    I think that should suffice, eh?