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how about a game where players with no time get punished?ikcin said:Imagine a game where the stats of your character decrease during the time of playing. For example with 4% from the initial numbers per our for every 24 hours. So if you play up to 4 hours per day, which is the healthy maximum I think, your character will lose 16% of its strength, dexterity and health. But if you play 10 hours every indicator will decrease with 40%. So no more bots and nolifers in the MMOs. The result will be a pretty balanced gameplay.
Everything this man touches turns to lead.
well, this game doesnt have a regular sub, so according to your definition (since you said AND), this obviously ain't releasedOctagon7711 said:(...) If a game has an optional subscription and doing regular item sales, that game has launched. (...)