It looks like you're new here. If you want to get involved, click one of these buttons!
As a MASSIVE Dreamcast fan I absolutely agree with your statement.Thebeasttt said:Next week on mmoftw. You should totally buy a Dreamcast because PS4 isn't totally better in every way.
Interesting. Because all the "boohoo the genre is dying" nonsense I hear comes from people that don't like WoW. I have never, ever heard WoW players complain about this. Its the group that keeps calling every other MMO a WoW clone and WoW a dumb kiddie game that keep on whining about the death and decay of the genre. I have been around here for a fair while and have never seen what you describe. The opposite though? Many a time.Mars_Orbital said:What is there to revitalize? What the fuck are you even talking about. The only people complaining that the market is stale are WoW players. THe only people whining are "WoW players. There are hundred of millions of non-wow players enjoying many types of games.KnightFalz said:
In current state - Bless will only disappoint. The Korean devs are making a HUGE mistake letting an unfinished version on Steam be the firsr impression in the west.
AIR - too little is known to make an educated opinion at this time.
coming from a devout WoW fan, I'll take 2 grains of salt.
I'll take niche over theme park treadmills any day of the week.
Good for you...
To revitalize an interest in AAA games requires a demonstration of mass market appeal to justify the cost, something that at least WoW historically achieved and somewhat maintains.
No matter how good a game scratches a niche it will at best inspire more niche, and as such won't revitalize anything.
For real, Black Desert is populated, Blade and Soul Populated, GW 2 is populated, Eve is populated. This fallacy that a genre is dead because WoW is still losing players, is not only redundant but ignorantly misleading.
WoWplayer says "Boo hoo im not happy in the genre, so sniffle sniffle its dead and needs revitalized. "
Tjhe Mars Orbital death ray says "Get the fuck out of here with the whiny bullshit"
Back end, isn't that the part they talk out of? Because it seems very much in useGeezerGamer said:Right, because they already built so much "back end" on SpatialOS.........oh wait. No they didn't.Gdemami said:That is the crux here, there isn't.frostymug said:
Is there any progress that can be quantified by a layperson?
They are in early development which means all the works goes towards backend - a part you, as a user don't see. The fact that the game is very different in design and thus in development terms does not help much either.
And when you add lack of technical/management savvyness, you get plenty of fuel for trolling...therefore threads like this one.