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If you take gaming globally (don't know what word to use for this), you know I'm right...it's not coincidence that those games i named are so successful. Do you know what those game have common? Exactly all I said. . So yeah, maybe older folks here won't agree with me, that's fine, but I'm just right. So all, Pantheon can achieve is that the game will do just fine at most, mark my words. If Pantheon focuses only on ppl like you, good then. But if they want to be Pantheon huge, too late, they have no chance, not even those awesome ideas they want to implement won't help...Kyleran said:Maybe for shaving, but not for gaming...I never played WOW or any other game for such reasons. Must be a console gamer thing...kertin said:it's not only about how low end PC's could run WoW so well, just look how smooth WoW felt with those animations, combat, just everything, those animations and optimization is the reason why ppl rather play WoW, even these days, lots of if not every MMO is nowhere near those WoW smooth standards! Devs should realize that nice and fast animations and optimizaton is more than half way to success , you don't need to trust me but that's just it.
let's take MOBA's - LoL, Dota or SMITE - all those games are so smooth, look at those animations in LoL and Dota, so quick, responsive, no wonder those games are so successful.
look at CS:GO, Overwatch - boom, again so smooth and silky!
Like who whould like to play unoptimized, clunky, not responsive games? pff..
Even very successful PUBG which seems to be still quite unoptimized does feel well while playing...
and Pantheon? I can already smell how clunky this game will be, I want Pantheon to be great game but it won't happen, it can do just well but it will be nowhere to being successful ...with their engine they won't be probably able to make it smooth and silky!
YES! First, it's all about being SMOOTH and SILKY!
It is true, if designed to lower end computers it broadens the available player base, which seems to be a smart business move. As Vanguard suffered by failing to take this into account I suspect Brad won't repeat the same mustake.
Whether he will be able to optimise gameplay for all levels of hardware (or any?) remains to be seen.