Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!



moving on, nothing to see here!


Last Active
@is that food?
Favorite Role
Currently Playing
depends on the mood
  • EA Removes Paid Loot Boxes & Introduces New Progression System - Star Wars: Battlefront II - MMORPG.

    Sovrath said:
    Still not buying this game, and here is why...

    On one hand, when a company makes a mistake and then fix it, you support them as a token of appreciation for listening to feedback.

    On the other hand, that was not the case here. EA didn't make a mistake, they implemented a well-planed royal middle finger for their fans and got caught red handed.
    Nah, you're personalizing this way too much.

    Had they realized this was a "middle finger" they would never have done it. No company would. I've worked for many companies and never once, ever, had any one of them said "hey, let's screw over our customers ... and said ...


    It's just a monetization scheme that didn't work.

    I can't see how they design and entire game progression based on paid loot boxes without realizing the big controversy and problem they will cause. I think they were very aware of it but because they make a lot of money with practices like this in FIFA and other games they went for it... and this time backfired.

    EDIT: maybe they dont see it as "lets screw up our customers", but it looks like they are throwing shit to the wall to see what sticks. And Andrew Wilson is obsessed with aggressive microtransactions tactics.
  • Beheading Lets You Take a Skull Trophy from Your Fallen Enemy (Eww...) - Crowfall - MMORPG.com

    kitarad said:
    Only flaw with beheading is when you don't get it to keep it as a trophy, well done!
    You mean like a soup bowl?
    Or a foot ball.
    it would be a nice scarecrow on your in-game house garden too, if there is any housing in the game. And it fits the name of the game too.
  • Shroud of the Avatar - Nearing Launch, A Lot Has Improved - MMORPG.com

    I don't see the problem in dragging an item to a paper doll to equip it. If the function itself is clunky (poorly implemented) then sure that is a big issue, but the act of dragging the item to equip it is not the issue here, just the bad implementation. Right clicking is faster of course, but no big deal if the dragging is smooth and polished enough.

    People drag dozens of abilities to the hotbar in every mmo and nobody complains, and then do it again every time a major class change takes place.

    My thoughts. I haven't played the game so i don't know how polished it is.
  • This feature could change the MMORPGs

    ......... but for a few bucks, you could bypass this penalty!

    Please don't bring more shitty mobile game ideas to video games.
  • Elder Scrolls Online - Dragon Bones Thoughts & Impressions - MMORPG.com

    I really wish the overhauled magic in the game and make it like Skyrim where you can freely shoot/spray/charge magic spells on either hand at will instead of just using a two handed staff.

    I would be all over this game again if this happened.