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  • Get a Good Look at the Assassin's Powers and Effects - Crowfall Videos - MMORPG.com

    The real question is: Is stealth limited duration or untimed?
  • Crowfall - The Lessons of Shadowbane, Murder of Crows with J. Todd Coleman - MMORPG.com

    I played DAOC for years at the time Shadowbane came out and I gave it a try. Ugh.

    Shadowbane was a complete mess. It was a buggy horrible game when it first came out. The visuals were horrible for their time. Existing games of the time looked much better. It spent a while in development and was "just around the corner" for so long that when it came out it was a step back in terms of graphics. Think blade of soul / archeage coming to the U.S. graphics (i.e.3-4 years after the game was released in Asia behind the times). It had none of the things it promised when it first came out. Combat was buggy as well. Getting kicked from servers. Basically, think of buying an alpha game in a physical box.

    It was truly ahead of its time in terms of selling an alpha state product to people like we get now with kickstarter and steam early access is about what you got. BUT, back then no one was used to getting a shoddy alpha game at best buy.
    EDIT: ......are these the same people that brought us shadowbane? wtf.......ok i was literally 100% going to buy this game but now my enthusiasm has dropped and I'm like 50% sure I'm going to buy this game now. I realize people change, but shadowbane did suck hard, especially compared to DAOC, i hope i dont see echoes of shadowbane in this freaking game.
  • Crowfall - Looking Ahead & Learning from the Past - MMORPG.com

    warhammer's RVR/PVP/large scale combat was just nonstop keep flipping at a super fast pace. sieging was lame, as the map could flip nonstop in 30 minutes to 1 hour. youd take something and like 5 minutes later the other zerg would take it back. was just nonstop flipping with no meaning. Daoc at the time took like 30 minutes to an hour to take one keep. 3-8 hours for relic sieges. (daoc is much faster now though, was talking about pre-toa type stuff)
  • Black Desert Online now has over 28K players on STEAM

    i think this calls for a yippee doo
  • Chronicles of Elyria - A Delayed Concern - MMORPG.com

    Iselin said:
    TimEisen said:
    Consumers are literally being bombarded by marketing and advertisement every minute of every day.  To act as if anyone can independently verify such claims in every aspect is to be wilfully ignorant of how much we all depend on company marketing to help us make purchasing decisions.

    And, unless you think that marketers should be allowed to lie directly to your face about a product with immunity, the companies share in the blame when they create unrealistic or misleading expectations.  They have infinitely more resources to buy marketing than you have time to independently verify all the products you consider buying every day of your life.  This incongruity in resources needed for two antagonistic transaction entities is the very reason things like false advertising are illegal.
    Education is key. I'd wager the majority of social media users dont even realize its not a social platform, its for marketing and advertising. The education systems of the world are absurdly behind the net driven reality we are struggling to keep up with and its showing in the worst possible ways starting with a flat out rejection of said reality. 
    Luckily we have people like gdemami to set us all straight with his insight.

    as soon as you say "social media users" and education, well thats asking a lot to have those words together in the same sentence.  I mean these are the same ppl that believe facebook articles written by russian and ukrainian hackers.