Originally posted by Achelon . Why was DAoC so good back then? the community was really good, people talked with each other. There was time to bond in keep defences/sieges etc. In DAoC the keeps mattered, the relic raids had been planned for weeks i…
http://itcu.enjin.com/forum/m/12563697/viewthread/6521232-camelot-unchained-faq/post/last#last
i hope that link works theres a page where i think most of the info to date is all linked on one page so for people who want information its a good li…
only one thing to say here
why did you feel you needed to make YET another stealth thread when there are already half a dozon out there mostly debating the same things?
lots of people have said cloaks and i would disagree not cloaks imo
it would be better if backers got a unique trim to all cloaks and shield they used instead that way it will always be visable even with guild emblums if there put in
Originally posted by morfidon It's impossible, because there won't be pve. It means content where you can go would be too small for everyone and also servers wouldn't be able to handle all that thing.
And if they did thing like they are going to d…
maps in the dark ages where very rare very expencive items and also very very inaccurate altho i think the game will need one for players well becouse no one wants to run around lost for 4 hours trying to find a major town
i think it would be co…
nate you never used to be that negative :-p well thats if you are nate from prydwin :-p
oh and raapnaap you obviously havent read that much on this concept but he wants to make a nche game thats the whole point what he is wanting to make is not…
my thoughts on this
stealth classes hunter/scout/ranger these are wildernest servivers there skills at hiding and moving are in a wilderness and should be linked to this tarrain type in towns and villages and keeps it should be reduces massavly or …
my thoughts on this
stealth classes hunter/scout/ranger these are wildernest servivers there skills at hiding and moving are in a wilderness and should be linked to this tarrain type in towns and villages and keeps it should be reduces massavly …
every thing said is right its what made me love DAoC is the pride we took in every thing that was there
upsettingly for me the last pride will put a scupper on my thoughts for a 1 world 1 game 1 population idea shame i thought it would work bett…
just some things i think are relavent to this discussion
from what i have read so far mark is talking about an open world as in no RVR areas where ppl go to do RVR or PVP
you want to do RVR or PVP then you going to be going to (say if your a vik…
when i say 1 server i mean 1 world every one plays on the same world not lots of clone worlds
with different names and no comunication ingame between them with small populations
1 world
1 population
1 game
split in to (i hate to use the word)…
i new poster i started daoc in eu bata and surver mid ion prydwin
i have to agree with the 1st poster. marks vision of a player based econamy already exists in EVE online and i belive that this vision is only possable in a long turm if there …