Loke666 said:
killion81 said:
Wasting developer time and resources on something that will almost certainly not result in a profit is contrary to everything a business stands for. Once VR headsets are commonplace in homes across the gl…
I felt the need to comment on this as it by no means correct as far as data interpretation.
Lets look at you first example.
Gw2 vs tsw.
Gw2 medieval fantasy, buy 2 play from the start, easy entry level.
TSW modern day, started pay 2 play, moved…
killion81 said:
What percentage of the target market do you think has VR equipment? My guess is you are vastly overestimating the current market penetration. Maybe by 2020 there will be an adequate market to invest resources into, but it's go…
I played the game very briefly, and I have quite a bit of stuff against the players of this game, so read this post with that knowledge.
Darkfall was never good. The ideas behind the game, the story, the concepts, those were all good ideas. The i…
killion81 said:
Wasting developer time and resources on something that will almost certainly not result in a profit is contrary to everything a business stands for. Once VR headsets are commonplace in homes across the globe, it will be a diffe…
CrazKanuk said:
Hmmmmm, I'm interested in "...some major p2p flops..." Were there P2P successes I was unaware of or is today's P2P success, tomorrows f2p garbage?
Hey, I think the big p2p flops of recent memory are SWOTOR, Wild Star, …
Instead of moving to player created stories, why not move towards a player involved story? I am sure several games have "user councils" but on a different level. The player ran stories aren't usually very complex, or repeatable. Or they tend to be …
Why comment on the content (or from what I have been reading, lack there of) if you have not played the game? Just curious.
As far as going to a buy to play model? Horrible idea. If it's buy to play, then content will be gated behind fees.
I …
What I think the majority of the folks reading this are missing is: wait for it.... He is attempting to incite contempt in the populous. He is hiding his intentions behind being a "good summariton". By proving information on getting a refund (which…
What is going on? You mean to tell me I will not be max level in a month????????
Just did some math.
The game has been out for 21 days plus head start days of 5. So, 26 days. That is 624 hours.
If you played straight with 4 hours of sleep... T…
Had to reply because I am sort of wondering what's going to happen with the f2p model. Every f2p model I have ever seen as some sort of buy in wether it be xp potion, pack space, or level advancement content lock. Curious to see what exactly they d…
I want a game that punishes bad decisions. Look at the majority of what we have.. Just zerg attack. Slight time sink in returning to your corpse.. Thats it.. I dont want my finger cut off, but I want to feel like surviving matters. enough with no re…
Again, someone missed my point. F2p games need to grab my attention right away for them to be worth it, because there are so many free to play games. However if I am finacially invested in the game I feel more obligated to look for what makes the g…
In regards to feeling like you have to play them because you are spending money... Thats the thing that the f2p games are missing.. The feeling that you are invested in them finacially. Buying a game (gw2) no longer provides a strong enough reason t…
Im sorry you didnt understand what I was saying. Simply put, we spend money on crap, so developers have no real incentive to create a game that players have to work. The f2p point may be valid, however, remember game companies need to make money.
Its been said. The quality keeps going down because we pay for it. Gone are the days of the basement dwelling nerd playing for hours to level, here to stay are now now now generation that dont feel like video games should be challenging. Give me my …