Try SWG-Emu Bloodfin server.
Just out of curiosity, are there many people playing?
I don't have a DVD drive any more !! Can you access the server without the disk?
Have they managed to finish it?
Thanks again for…
Thank you laxie for the heads up and taking the time!
as i feared it seems I returned in between two eras as it were... Old established titles on the one hand and promising new ones a few years or months away.
Ill definitely check Albion on…
omg I've been out for a while and come back to find this mess..
my first impression of these new forums is overwhelmingly negative.
they look cheap, cluttered, distracting, fonts are boring, whats with the silly "badges"? and annoying pop-ups?; …
Originally posted by Obraik Originally posted by MMOBlogger I'm VERY confused. I mean TONS of people are like "OMG! Its back! SWG was the best game ever! I cant wait!"
Like please people, SWG was shut down due to not enough income to support th…
there is little reason to get excited.
and here's why:
soe's and smedley's philosophy have not changed: they are in it for the money - not to create a great game.
in other words - they do not view their games as an opportunity to …
Originally posted by Holophonist Originally posted by Troneas
the chosen one this game may be; nevertheless, grave vaporware i fear in its development.
I've heard a couple of people claim that. Where does it come from? They're very open with …
swg demise had nothing to do with world size.
it had to do with licencing issues.
that and hmm mass exodous after the nge and believing that wow-clones were the future of mmos.
there are many people out there very willing …
Originally posted by Obraik
My main complaints:
The lack of a community feel. For the most part, I feel like I'm playing a single player game. For the grind from 1-50 I pretty much feel like I'm all on my own and there's little reaso…
anyone with a small amount of imagination and common sense knew that this game wasnt going to kill anything.
it was obvious this game had no end-game.
it was obvious this game lacked any content aside from the linear quest line.
Originally posted by Distopia
Originally posted by Troneas
but how hard can it be to make crafting viable?
This doesn't seem to be an objective that Themepark devs want to accomplish. When a large part of the game is "earning" gear, it…