Originally posted by Dihoru Now I know you've never played this game , have fun talking from bellend.
And you may want to live in a better world but just like the majority of players in EVE you won't lift a finger to do anything about it for anyon…
Yeah, unfortunately, the game seems to have developed a dog-eat-dog kind of community, which I really have very little interest in. There are basically no safeguards to abusive behavior, and it is very hard to conduct business in a safe manner. The …
Tbh, drama around the female element sounds far more like a male problem than a female one.
You know what guild I wouldn't join? One where men can't handle a woman existing somewhere, because that says a lot about the guild's maturity and future.
Originally posted by Tibernicuspa You did not need macros to navigate the Darkfall UI. It just wasn't the same GUI as WoW, so it actually had a learning curve.
And the inventory system in Unholy Wars is entirely different from the one in Darkfall…
I ended up having to go all the way to P99 to scratch that itch...
The only MMO's right now that are not braindead and not EVE-online are either low-quality poor indie games, or versions of older games.
I really hope the next wave will bring somet…
Originally posted by Tibernicuspa Er, I don't know anyone who has had issues with inventory in Darkfall. The only macro I can imagine would be if you were trying to switch between a sword and shield on your character, and a bow in your backpack with…
Darkfall.
Picking up something into my inventory was somehow a problem. I addressed this in chat. I was told I was a noob and just needed to learn to macro.
My inventory. Macro.
Uninstall.
Originally posted by evilastro
One of the many Asian F…
The fact that F2P models can often be "more profitable" (ergo, can capture more people, some of which pay more money) is very old news, and I am not entirely sure why this is brought up. Worrying too much about a company's income is one of this foru…
I don't think it's dying as much as it's becoming a less and less viable cash cow. Which is a good thing in my eyes. Originally posted by Vermillion_Raventhal
I don't think the genre is dying. You just have to hope the games start catering to a w…
Can't say I agree, I have so many games to play these days, both new and old, I can't find time for all of them. If you factor in longevity games (MMO's, Diablo-style, modded games) you have just way too much to play... and the indie market is explo…
The only thing you are measuring here is money. There's no quality attached to money. Not "leftovers". Money is money, and if enough fans can pool enough money, it's not any worse than what the big companies get.
The big companies have also already…
Having recently played , I don't see why not.
Old EQ could use plenty of upgrades that wouldn't undermine the purpose of the game. Technology improvements, mainly, the lack of which introduced some stuff that didn't make sense neither with the lore…
Originally posted by CrazKanuk First of all, the graphics. My main complaint about people who start up these Kickstarter campaigns is that they don't have anything to show. Only the most desired games get a pass on this one. Otherwise you just crash…
Would really like to see this go through. Never got to properly play a game like EQ.
Also, what's the deal with calling the guy a junkie? I looked at his history, he had some trouble with Vanguard, but I heard good things about it (design wise).
S…
Originally posted by Ppiper all said and done, I just think they're too intrusive and annoying, like watching an infomercial at 3 AM
They are indeed everywhere, and recruiting seems quantity > quality as a result of that, with messages full of…
I have a few questions for you guys that are not very friendly...
One, your website design. I don't really know how else to put it, it's completely horrible, done with little care, attention, or understanding of the most basic design principles. Ra…
Originally posted by Maelzrael I was slightly worried it would be like Tera with races that just mean absolutely nothing.. but it sounds like there is more to it then that.
Well, I mean, they really don't exactly mean anything. There are no raci…
I don't particularly care about "how many" skills we get or whatever, what I am worried about is the removal of different class flavors and feels due to limited skillset. Skills like underwater breathing, track X, ritual of summoning, Healthstone/So…