Originally posted by warmaster670
Originally posted by Warmaker
After hearing more on how the developers intended to handle the WH40k universe, I'm not disappointed anymore if this game never makes it out. They intended to take the huge, multi-f…
Some are some aren't. Although with real life friends they tend to move away to far away places. My friends are scattered across the world now, and I am moving to China. All but two of my friends now live within a one hour drive from me, two live…
Originally posted by Warmaker
After hearing more on how the developers intended to handle the WH40k universe, I'm not disappointed anymore if this game never makes it out. They intended to take the huge, multi-faction setting of the WH40k universe …
I like SWG's system where you could be covert or neutral. That way when you didn't want to PvP you didn't have to, but it closed some gameplay doors to you. It gave non-pvpers a chance to play the game as they wish, and PvPers the ability to relax…
Originally posted by DannyGlover
I'll probably get flamed for this but I have to go with Xsyon.
All of my current gaming friends I made through that game in beta. That game was 100% community. Then there was a flood of new players, and between th…
I really liked Aion, however the PvP system was lacking. While I had some amazing battles early on in the game it ended up being the traditional Zerg beat downs that dont interest me. Around november school started demanding more time from me and …
This is my thoughts if I were them. I would think that they are taking their time on this. I don't care what anyone says, a new blizzard MMO would cannibalize sales off WoW. My bet is that they will wait for the perfect time to release it. If th…
Wait what's this uncharted waters thing. I am interested.
I think we have a disconnect here. I am not for the no learning curve complexity kind of game. Throwing players into a world without preparing them with how to operate in it is not accept…
Full loot only makes sense when loot is not the main focus in a game. The only time I support full loot is when a game is set up to require trading between cities/regions. Then pirating, raiding, blockading trade becomes an important aspect of war…
Originally posted by Quizzical
The problem with making a game too complex is that it's really hard to get into it. In Uncharted Waters Online, it took me about an hour to figure out how to use consumables in land battles--and success in land battle…
Even in these more 'complex' games there is room to the same things in less 'complex' mmos. I think it comes down to two things. One, some people just like a different play game play mechanics. Some people are content just killing mobs or running…
It is no where near a flop or greatest success ever. Will the game fall short of expectations to its investors? Perhaps. However, it will bring in a profit and a lot of people will enjoy their time in it.
To me this game seems as it was designed…
Originally posted by Master10K
One thing that needs to go is the "Gear Grind in PvP". I don't mind it in PvE, doing Raids to get geared up for the next Tier of Raids. However PvP should be a battle of skill vs skill, not gear vs gear.
Agreed, a…
Originally posted by Alot
Generalization equals thread fail.
On a side note, 90% of the older members of this forum, that still post regularly are probably depressed or have got such a pessimistic outlook on the evolution of the MMORPG genre that t…
So wait are you looking for High Fantasy races that are not often featured in games or non High Fantasy races that could be used in the setting?
Either way there are more possibilities than can be posted here.
Originally posted by Warmaker
Do yourself a favor and not even try to force yourself to play MMORPGs for the sake of playing MMORPGs. If you're looking for any faint reason to even play them, IMO, the genre is not worth it to you.
The Sandbox choic…
Originally posted by slickbizzle
Originally posted by red_cruiser
Try as I might, I can't really think of one exceptional quality to this game
It has the quality to keep people talking about it non-stop (or writing complaint novels on forums…