Originally posted by rogue187
just because you don't like it doesn't mean it doesn't have depth...it has more content than any game out there...it can ( as a noob) keep you busy for years.. it kept me busy...like i said it depends on your outlook o…
One can only hope. Less information makes for more intrigue IMO. They should tell you the bare bone story and features to the game. Just not pour everything out in the open where nothing is left to discovery and surprise and excitement.
Originally posted by craftseeker Originally posted by Zorgo Originally posted by Quirhid Originally posted by snapfusion Originally posted by Yamota Gaming has been on the decline for years. Technically they have become more advanced b…
Originally posted by jtcgs Sorry OP, it will never work.
There are far far too many people that are either consumer whores, consumers who feel they have no power or outright fanboys.
Those are the people most companies target anyway.
I mean, j…
Originally posted by jazz.be Unemployed.
It totally fits the idea of playing the game as if it's their job.
Students have other things on their mind, even if they an spare much time. So do people with jobs.
They're either unemployed, or they a…
I voted yes after the explanation as I have not played PoE either. I had a very similar idea for an MMORPG I brewed up.....that will never see the light of day because I am not a millionaire.
Originally posted by Quirhid Originally posted by Goatgod76 Originally posted by Quirhid
Ugh...the inconvenience rebuttal again.
Death penalty with some substance (xp loss or gear damage) makes that fight that much more exciting and …
Originally posted by Talonsin
As a person who spends a lot of time around college students I can say there are many college grads who took majors in subjects like history, english, homeland security, underwater basket weaving and such that once the…
The saddest part is that world 1sts are so important to players. I mean...is your RL so bad you have to be important/significant in a game? I just don't get the draw other than to say "Look at me! I'm so cool!"
I play to have fun, not be "top dog" …
Originally posted by h0urg1ass Originally posted by FallguyArmy Originally posted by supertouchme jesus christ. there's no masochism involved in valuing death penalties
So why do you value death penalties in MMOs? What wou…
Originally posted by Quirhid Originally posted by Robokapp Originally posted by VengeSunsoar Originally posted by Robokapp
OP I will point out in the most honest way possible why it makes no sense to you: you're looking at it wrong. "So…
Originally posted by nariusseldon Originally posted by paulytheb
Tell me again how big a failure Eve is.
Let see .. it was released what .. 7-8 years ago .. and it is stuck at what ... less than 500k players after all these years.
E…
Originally posted by crysent Alright - It's a serious question, I know it sounds a bit silly, but, I've been thinking about this for sometime now.
Do you think spies may utilize mmo's to communicate with sources or eachother or their home agen…
Originally posted by Latronus Originally posted by delete5230 Originally posted by Aethaeryn I agree with a lot of what you said. The thing is though. If my grandpa had played an MMO he likely would have said the same thing about UO, EQ etc.
…
Originally posted by Inf666 Less about the setup, more about the game mechanics and long term content please.
I do not care if it is a sci-fi, survival horror or fantasy. If it is the same old as in the recent years I will not play it.
My questi…
Originally posted by Quirhid I'm not sold yet with that list.
But you are familiar with Jeff Strain's newest project?
Nope. What is it? Something similar?
And add or take away from the list. That's the point of the thread.
Originally posted by AlBQuirky Over on the Bethesda Skyrim Forums, there is a topic about how long people have logged on Skyrim. Since you HAVE to go through Steam, keeping track is pretty easy
The game is 15 months old now and many people have w…
Originally posted by Cecropia
I wouldn't even hesitate on a game like this. I especially like the idea of having the option upon death to either restart at zip, or become a zombie until someone puts me out of my misery. This would seriously help wi…
Originally posted by spookydom
Love the idea of players turning into Zombies on death. Doing the same thing in board game rule set I am writing at the moment.
Would be good as well if the players name didn't show either except to the player if in …