Originally posted by BailoPan15 Enough of this! Battlefield 4 is an MMORPG! It is true because I said so, it also can have 64 players in a SINGLE instance !!!! Also there is progression -> It's mmorpg.
While we are at it, why don't we make Call…
Originally posted by rockin_ufo Originally posted by DavisFlight Originally posted by rockin_ufo Originally posted by DavisFlight Originally posted by Arawulf Originally posted by TweFoju how is this an MMO?
*its a serious…
Originally posted by Hariken Originally posted by Fatalist
This game needs more press and more backers!! It looks like the game we've been missing since original EQ days.
They have been saying the same thing about AA too.
Except AA has way…
Originally posted by nariusseldon Originally posted by DavisFlight Considering it got average to poor reviews, and isn't an MMO...
safe to say "No."
Besides, most of those sales came from the marketing campaign and buzz, which had …
Originally posted by rockin_ufo Originally posted by DavisFlight Originally posted by Arawulf Originally posted by TweFoju how is this an MMO?
*its a serious question* as i dont have PS4 yet, and i do love the game so far ( by watching…
Originally posted by Arawulf Originally posted by TweFoju how is this an MMO?
*its a serious question* as i dont have PS4 yet, and i do love the game so far ( by watching people streaming )
i plan to get PS4 next week and the 1st few games i…
It means its the first days of a FREE GAME that got TONS of media hype.
It'll die down, especially considering the first 30 levels are the worst part of the game.
Originally posted by iridescence There's a fine line here "innovation" sounds good but the majority of new ideas are in fact flawed on some level while tried and true ideas usually got that way for a reason.
Except, most of the "tried and t…
Considering it got average to poor reviews, and isn't an MMO...
safe to say "No."
Besides, most of those sales came from the marketing campaign and buzz, which had a budget that almost dwarfed the game.
They LOST their creativity 10 years ago.
The original MMOs were made by talented veteran game designers who wanted to make simulated worlds, drawing on decades of crazy MUD ideas and their own imagination.
Modern MMOs are made by megalith publi…
It's good to see this featured up on the front page, but the preview really barely touched on any of the unique features this game offers.
I'd suggest checking out this reddit thread.
http://www.reddit.com/r/Games/comments/2frxez/to_those_that_…
Originally posted by doodphace Originally posted by Loktofeit Originally posted by furbans Depends on the individual, but big company dev's know full well what sandbox concepts are, it ain't rocket science. The problem is in technology limitat…
Originally posted by Varex12 Originally posted by DavisFlight Originally posted by Varex12 Pure sandboxes don't make money.
Eve (currently more subs than TESO AND Wildstar), and Minecraft don't exist, then?
Eve makes money because…
Originally posted by Cecropia Originally posted by nariusseldon Originally posted by DavisFlight
Hell, the first experimental MMOs turned out to be the best ones. VR is probably going to be at its best when it's aimed at the hardcore …
Originally posted by rojoArcueid I may be totally wrong although i dont think i am, but If DaoC PvP was still the best then nobody would be playing anything else for pvp. They were probably the best years ago, but at this point i believe only nostal…
Originally posted by Torgrim Originally posted by Scorchien
Yes , IMO ... it was still better and have played every dam MMO since UO to endgame and for me DAOC still overall best RvR experience and, Warhammer second , altho there were time…
Originally posted by SpottyGekko Yes !
The first attempts will probably be very limited and quite possibly terrible, but things will rapidly settle out into clear directions of what works and what doesn't work. The potential is massive, and th…
I started being much less excited when I noticed how they would just ignore the round table poll results, and say some PR speak about certain features. It seems they're going to be steering clear of any kind of risk vs reward gameplay, complexity, o…
Of course, and if we're really lucky we might get a little Golden Age MMO revival.
I imagine the people first doing proper VR MMOs are going to be hardcore enthusiasts not interested in mass market success, just like the earliest and best MMOs.