The original community manager Aether thought you were cross-teaming by having multi-accounts on the same ip.
He was wrong but thats how he truly saw it at the time, strange he left FLS shortly after !
The rules have since changed to allow it &a…
yep that's a pretty much how I found hack/slash Aion, now back with Potbs playing a solo Buckaneeer & glad I did.
Linna if you got any FLS ticket nos, ill try get them answered for you.
A lot has changed, it would be super if you came bac…
Originally posted by Linna
Originally posted by DJXeon
Originally posted by JestorRodo
When I got banned the first time by SOE ,it shocked me because it interrupted my active game play and I was on a half year prepaid sub. For that reason , …
Originally posted by JestorRodo
When I got banned the first time by SOE ,it shocked me because it interrupted my active game play and I was on a half year prepaid sub. For that reason , I now never prepay for more then 3 months on any game since…
Originally posted by ericbelser
Thanks for providing even more proof that any game,
Is the game dead? No. No game "dies" until the people making the financial calls pull the plug on it. SOE thinks, probably rightly, that PotBS fills a niche and…
Originally posted by ericbelser
The game may not be dead, but it is definitely on life-support, if SOE wasn't keeping it around to "bulk up" their stable of games for the station pass, it would be long gone.
With that said, "ganking" was not what…
Looks like Rusty has got one of the mmorpg staff writers to take a new look.
www.mmorpg.com/discussion2.cfm/thread/271644/Pirates-of-the-Burning-Sea-Looking-at-the-Early-Game.html
Originally posted by markus2004
and it is the ship battles realistic? like in total war
The ship PvP combat in Potbs is far better than empire total war.
Originally posted by Ramileus
If this game allowed players to take small islands, set up their own town, take territory much like an EVE Online on the high seas then I think the game would have done much better. It is just too limited as it …
Originally posted by ZeyaVisuddha
That's good to hear. Do you think the economy has improved? When I first started playing I was hoping to have some serious trading and moneymaking going on. You know, run goods from point A to point B and play t…
Originally posted by Vetarnias
GB is still posting threads about how this or that issue is killing the game, while going on here about how the game is getting better and better;
There is meant to be method in what to some appears to be c…
Originally posted by Loktofeit
To get rid of... the PVPers?
Most of the bragging hard-core play to crush insulters have gone, it's livened up a lot since the merge & so far most players are playing the way it was intended, still so…
Originally posted by Torik
Originally posted by DJXeon
Potbs was marketed as a PVP game; Port battles & map wins depend on it.
They conventiently did not mention that pretty much everything in the game was focused on PvP. So it wa…
Originally posted by Vetarnias
On a theoretical level, a fair fight is possible; it involves making everything except player skill relatively equal, hence weight categories for boxers, and so on. On a practical level, especially in video games, …
Some time around about now or in the next day or two they are applying a whole month of free play time to ex-subscribers.
You get it just by loggin in.
In a more general sense these are the areas the FLS devs need to focus on:
LSB's forced players into closed econ.
Some missions force players into the red.
PVP players are forced to grind daily missions.
Casual players are forced to group.
Sol…
PVP in Potbs means having a significant risk of failure. The player arrives at a red zone, and finds that due to their stats a veteran kills him if he isn't playing perfectly or isn't lucky. Unfortunately it turns out that players of MMORPGs are ext…
No ganking was a reason but not the only one
When you have a PVP game that rewards PVE daily missions more than PVP itself you know there is something wrong.