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crazyst3ve

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crazyst3ve
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  •  lol i'm sorry i only noticed it was already mentions before this game to me sounds better and better as i look into it because there will now be a sense of uniqueness in it like no other, where you will not see the same character twice resulting …
  •  from me there is only one way to describe what i have read: INSANE big gratz to dev team for thinking of all these ideas before we even mentioned them! not many devs can do that, usually they put what they want and not want the players are look…
  •  lol thanks. the idea of bleeding would also be great or some sort of link to the weapon you are using. meaning if you are using a sort on an unblocked arm then the more you hit the more cuts and gashes there will be and so this will cause a inc…
  • Originally posted by skipeth                                Example: you are fighting a guy in armor, helm, small shield on left arm, sword in right.  If you target left arm, the block chance will increase drastically, but you can slowly fatigue/dam…
  •  I would also like to see the world react with you so that is you decide to jump and hit a chandelier you will be hurt on your head. if you make a tree fall on your enemies and a wind blows and you close enough to this tree you will get saw dust i…
  •  I would really like to see a method of casting spells where it requires certain gestures or happenings to be able to cast. linking to the jumping, where you need to be in the air and you can cast a spell that comes down hard on your target and st…
  • you must remember that anything that is sent from the client and for extreme hackers even some things on the server side can be hacked and so worrying about hacking where hacking will never be stopped is not always a clever way to deal with developi…
  • this sounds better as it wil take away that randomness and allow you to rather become that character. I like that in this game as it becomes a true role playing where you control nearly everything about you character. next step V.R.  
  • http://www.mmorpg.com/gamelist.cfm/game/333/view/forums/thread/209274 there's what I would like to see. also some sort of shield that will take up mana when hit to a certain extnt insted of life would be nice for those who decide that they want …
  • Yes this does answer most of them except the last one, maybe i said it wrong I'm am meaning by when you select to use a skill that there is a bar that pops up for a second or 2 and when letting go of your button attached to the skill then where ev…