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jmatt55

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jmatt55
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  • While I'm sure the community is sick of hearing about it, the strength of the original SWG game was that it wasn't as heavily centered on grinding and missions.  There was a vast, intricate economy and NO loot drops whatsoever.  So the game came dow…
  • Originally posted by Flyte27 Instead of dropping five items that people role on it drops a large hide, teeth, claws, and other things that can be spit into many pieces and given to a crafter.  The crafter can then make items to sell and every has…
  • For what its worth, I'm playing Vanguard now and rather enjoying it.  The classes are distinct; and while you can solo when you want to, grouping is the main focus.  I'm finding that the combat for each pickup group I join is uniquely dependent on t…
  • I was thinking of trying this game until I learned SOE is involved.  Having been screwed with SWG long ago, I think I'll pass. Why would I trust Sony ever again?
  • Originally posted by BlackWatch Try the SWG boards.  If you think the hatred for AoC runs deep after a few months, look at the epic levels of dark, death-venom spewing terror that surrounds SOE and SWG.    I'd be one of them.  But the diff…
  • Here's one you'll like: "Ya can't spell Funcom without FU!" And here's one you won't: "At least we can spell 'motto'!"