Originally posted by Ikonic
Something in the works to look forward to.
http://www.mechlivinglegends.net/component/option,com_frontpage/Itemid,1/
Looks nice. Only thing that worries me though is, will it get much publicity as a mod for a …
And chromehounds isn't considered an MMO either ;D
I liked it, I'm a battletech fan. You should see my computer desk.
I just can't make the "MMO" connection.
Originally posted by Nerf09
however there is an alternative nobody has tried yet.
Alternative: MMORTS. Real Time Strategy. Take Medieval Total War for example, each unit has a captain and 40-150 units. You can play the captain, and your NPC'…
Originally posted by IamMike
CHALLENGE:
LIST ONE GAME THAT HAS:
Loot dead players (take the all stuff they are carring on their person)
A housing system ( a place to put your stuff and to show off)
FFAPVP (Can I fight all over the world, or jus…
Welcome to the internet.
This behaviour has made up the majority of everything anyone ever says ever here, and always has.
If it's not WAR vs WoW, it's IE vs Firefox, Windows vs Linux, Stalin vs Hitler, EA vs Everyone.
Trolls will whine nonsen…
I particularly liked WoW's PvP system which actually requires some skill and initiative instead of the usual "stand infront of each other bashing until someone dies."
How's it hold up in the PvP department?
Regardless of whether you think you're ready or not, the game's rated 18.
That means you shouldn't be playing it.
Not like anything anyone says here is going to change your mind anyway.
Originally posted by Illius
Running through the world, killing things, you stumble upon some other person running by and you say "hi" and all you get back is "I'm busy soloing, leave me alone" makes you wonder why you're playing the game anyways…
So to make sure I've got this right.
You want:
1. A harder game.
2. Greater rewards for grouping (also known as punishment for soloing)
3. Class diversity
4. More incentive to populate cities.
5. Elimenation of RMT (aka gold farmers)
6.…
Where do you draw the line though between solo and group?
The group players want grouping, the solo players want to be left alone.
The PvE environment can't accomodate both.
The solo players, in high number, will complain about large areas bein…
Solo content is a necessity, and I wouldn't play a game without it.
The worlds are growing, and the market is growing too. Thus, it's not just that easy to find a group, and if I'm paying £10 a month to play for 4 hours a day, I won't be spending …
The genre has always been this way.
Grinding, pointless quests, stale combat, repetitive raiding - these are the very definition of "MMORPG" as a genre.
99.9% of MMOs out there will have at least 3 of those factors.
Entropia Universe = real money used for ingame currency.
Female armour usually costs half or less of the male alternative in the game economy. That can be a discount of $5000 real cash or more at times.
Unless really into roleplay and portraying…
Depends how much fun I'm having compared to how much fun I'll have if I spend $20 on a mountain of gold.
If a game isn't enjoyable, I quit within the hour.
If it is enjoyable, I make sure I'm still enjoying it a week later. If I am, then how…
Calculating whether or not you can jump over something doesn't necessarily require a Z-axis, but I know what you're generally getting at.
It's all a bit silly when I can't jump (or at least climb) over something half my height.
Then again, I als…