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Ledrir

Ledrir, 50 Paladin Indar, 50 Enchanter Veils, 50 Necro

About

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Ledrir
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179
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Posts
69
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23

Comments

  • I agree with the players that want fights to be won by skill, knowledge and teamwork not from toys gained from hardcore raiding and playing long hours.  As others pointed out, pve games can give over powered gear and abilities for many hours g…
  • I don't like the landscape.  I want to see fantasy elements to the landscape.  The fact that it looks like a normal woods is boring and unimpressive.
  • I have two big questions atm.  What is their feelings on zergs?  This is a rvr game and I think it is a good thing for there to be large battles for realm objectives.  Some of the things that MJ has said makes me think he doesn't want there to be …
  • In DAOC the best pvp players were known.  One way was from what is known as kill spam.  These were messages you would see in your chat that said for example:  Ledrir was just killed by Sid_Vicious tinuelle was just killed by Sid_Vicous Sid_Vicious…
  • As I said earlier I feel zergs should be encouraged.  I am worried that Mark Jacobs is more interested in 8v8.  The problem is that this will be a pvp game without ladders.  All pvpers will be dumped into the same area and there will be elite 8 mans…
  • Thanks for the responses Mark.  The value of communication from the devs of a game is huge and helps build excitement for the game.   IMO communicating with the fans of the game is work.  Do PR departments work for free? or Advertising agencies?
  • "(FYI the first person to figure out that humans could drink cow milk was probably a creeper)!" Timothy made me laugh with that line.
  • I like the last quote where there say there will be counters for everything. This means to me that if a certain class becomes dominant then classes that counter the dominant class will become popular. I do hope all classes will be useful and there…
  • I will use DAoC as an example of a game where the zerg vs 8v8 vs 1v1 debate raged.  DAoC had open world rvr pvp with keeps and relics to fight over.  The 1v1 players complained that the 8v8 rolled over them and 8v8 complained that the zerg rolled ov…
  • I'm looking forward to seeing what CSE can create. The knowledge and technical skills of their staff is impressive. To create your own game engine is impressive enough and then to have it go beyond what other game engines can do is really amazing.…
  • I'm not a fan of the art work I've seen on the male models.  The shoulders seem thin and the waist and hips seem wide.  The body shape kind of reminds me of how some of the giants looked that I killed for exp in DAoC.
  • After reading the responses and thinking about how full servers are when a game first releases, I'm guessing CU will probably have a business model similar to DAoC which is probably the best way to go.  Since there is usually a huge surge of playe…
  • I intend to give the game a try even if there is not a free to play option to try it out.  But I played DAoC and feel like CU has a chance to be a fun game.  I am just worried that CU may limit the influx of new players if there is not at least a fr…
  • A fond memory I have of playing DAoC was when I played Albion on the Classic servers.  There were a couple of guys who ran a battle group every night and anyone could join.  They also had a team speak server that all could join.  Every night I could…
  • I'm glad the writer keeps writing about CU. Unfortunately CU is still working on the game engine and there just isn't much to write about atm. I am impressed that CU can create their own game engine, I'm just hoping that they can start beta in th…
  • I played DAoC but I don't think it is large scale pvp anymore.  Just a small population with small skirmishes now.  I am hoping that Camelot Unchained creates a game where there are large realm vs realm battles and a strong community that works toge…
  • I guess I am not a person that worries about graphics as much as some do. I am worried that they are spending a large amount of work on things that have only a marginal increase in the looks of the game and unfortunately put a heavy load on the ga…
  • Game developers control what rewards or punishments players get in a game.  Therefore, they have the ability to encourage a certain way of playing they like and discouraging what they don't like.  I think what they want is for people to make progr…
  • Don't worry about soft caps in the game.  It will be slow but will allow you to always play your character and advance him like what k61977 is talking about.  Just think of the soft cap like approaching the speed of light.  As you get closer to the …
  • I think the power gain will be very gradual like the Realm Rank system in DAoC.  Of course a realm rank 11 versus a realm rank 3 is going to have close to a 100% chance of winning but the realm rank 3 will be able to do good damage during the fight.…