I am certainly looking forward this new incarnation of jumpgate. I was actually checking out the current jumpgate the day before evolution was announced (incidentally I also downloaded the trial version of E&B the day before it's end of life was…
WoW because it shows developers and players that massive multiplayer online games can be accessible, complete and polished from the day of release onward.
Originally posted by dorobu
It's seeming to me as I progress through the missions and gang with others that bigger ships and missiles is the way to go in PvE. Is there no way to effectively use the smaller, and more importantly, faster ships to…
Since I never played "jumpgate classic", could someone summarize for me how pvp is "motivated" in the game currently? (i.e. is it about capturing places, loot, "griefing", soft rewards such as medals or ranks?). What's the general direction of chang…
If I were you I would pick the one that is more different from the other mmog you are playing. If, say, you are playing Lineage 2 I would pick EQ2, if you are playing WoW I would pick Eve. The games are just too different to directly compare them ap…
Originally posted by katonline
I played EVE when ENB first died and I liked it OK. I heard that there have been lots of changes....Do you agree? I played it when space mining was new, I think. All we could do was have a ship and land on stations, …
Ryzom has the friendliest community I have found in a MMOG so far. As already mentioned the free trial is unlimited and quite nice.
Edit: It also has decent character customization, crafting options, stylish visuals, and "cute odd looking animals",…
Sure thing (and welcome),
Firstly it is not very important what race you chose, as you can train up for any faction ship or weapon in the course of the game. Personally I chose the faction to create my character because of the look of the avatar. N…
not exactly sure what you mean by hardcore, could you explain that a bit further?
edit: if you mean too easy and no good endgame, maybe take a look at lineage 2.
ccp had a publisher that put eve out in retail boxes (simon and schuster interactive), but simon and schuster pulled the plug on their whole game software department, and ccp obtained (i assume bought) the rights to distribute the game themselves (i…
i'd say elnator's post is pretty much spot on (you could even contest that swg is a pure sf game as the franchise it is based on is clearly heavily influenced by fantasy or knight tale elements, but that would be another topic).
i think currently t…
shadowrun would make a good "standard mmo" in my view, battletech could be a good mix of mmog and battlefield style first person action (and the battletech system of vehicle customization would lend itself well to a mmog i think), although i think i…
[quote]Originally posted by sleepyguyftl
Actually MMORPG's are built from the same concepts that offline single play RPG's are. One of the main activities in an offline RPG is leveling and grinding. So they are supposed to have leveling and grindin…
Originally posted by Constantine
Thanks for the information, everyone. I understand this all MUCH better now.While I'm asking about weapons, how useful are drones? Are they simply small robotic fighters I can launch from my ship like an aircraft car…