CIG Austin
"The keyword for this month has been ROADMAP. Lots of scheduling and planning has been going on this month for 2016, and we’ve made good progress in laying down a roadmap for features and content."
Planning for the year 2016. Just…
Doesn't it take actual skill to fly the ship effectively in Star Citizen?
Then more skill to use all the components system?
If either of those questions is true then the size of the ship is nothing.
From what I've read on the site SQ 42 is a place t…
This all started as a $5 million stretch goal on kick starter. It would allow person to person pvp and boarding action. Oh, lets not forget zero g combat and eva. From there it expanded to stations and beyond.
If you doubt this check the site.
The m…
For that very reason it is right to connect NPC factions and everything else to player actions.
Meaningful PvP should cause adjustments to the world around you. Killed and killer.
Freedom to be a jerk should have consequences.
An Ogre rogue might be really funny. "I hide behind this tree." Tree is a tiny shrub.
I can't see why not. You would suck at it, but if that is what you want to play......
The weapons and armor are decided by the class you choose.
You could choose a class with a two handed sword that only uses leather armor.
Then add character abilities of whatever you have unlocked for the other four slots.
Any unlocked class can …
If this game comes out for PC at the same time as console I'll buy it.
If the Devs want to port it over several years down the road, then forget it.
Game looks like fun. Now make it for my PC.
Originally posted by freejackmack Haulers should be able to get in to a fire fight with pirates. the bigger the hauler group the bigger the gate camp they should be able to take on.
It makes sense to be able to fight in any vehicle you pilot in a …