considering the games most of the developers worked on, I would assume a combination of inventory loot and durability damaged items you have equipped will be what they're shooting for.
I'm probably reading between the lines too much when they say, "a game you can win". I'm hoping it's like a board game where there is a win condition, then you start over. That would maybe stop some of the problems that plagued shadowbane where one …
Considering this is heavily influenced by shadowbane, most of what you are asking for will probably be the case. There were some safe zones in Shadowbane but they were pretty small, and from the sound of it this will likely be the same. I'm not tot…
@archlyte
it IS a controlled experience. You can play forever and kill raid bosses do dungeons harvest and craft at the highest levels without EVER pvping. EVER. The huge mass of land that is the PVE area has everything you would want to do as …
@Mardukk The regular server causes a durability hit that can be repaired but lowers the overall durability kind of like how shadowbane did it. It somewhat keeps the economy rolling but shadowbane didn't really have a robust economy either.... Not ho…
|------------------------|----------| repop's land mass
pve area pvp
|--------------------|
game of your choice total land mass.
your response: I ONLY GET A THIRD!@?#!@?#!
I would like to point you to the repop websi…
Originally posted by Greymantle4 Do you not read the article? There is 1/3 of the map for pve the rest for pvp. If you want to be part of a player city it's pvp only something you seem to be missing. That is some major restrictions that keeps me fr…
Originally posted by Agnostic42 Originally posted by h0urg1ass Originally posted by Ozmodan Originally posted by h0urg1ass If they split into two different rule sets, then this game will be dead six months after launch.
You cannot sepa…
I didn't like minecraft because it was mostly about building cool stuff (which is fine), but I didn't play much because the combat was pretty bad. No abilities to use, no progression, the "dungeons" you find have identical creatures in them and noth…
Personally I think endless space is better. Sins has real time combat but it may as well be turn based. It isn't like the total war games where strategy is important, you basically just slam units into each other. The tech tree in Sins is more simpl…
Originally posted by Slapshot1188
Originally posted by wabben77
Eve's player base within the first few years wasn't much better. Comparing a game that has been in development for more than twice as long as MO isn't exactly fair. If they defra…
Originally posted by RainBringer
Originally posted by wabben77
90 people is more than perpetuum has online most of the time so color me impressed that mortal online still maintains this many people. Not sure what everyone's fascination is wit…
I'm sorry but I can't sympathize with people who say they were "robbed" by gaming companies. If you preorder a game you're taking a risk. They didn't rob you, you gave them your money. EVERY game gets hyped before the release, not every game is good…
90 people is more than perpetuum has online most of the time so color me impressed that mortal online still maintains this many people. Not sure what everyone's fascination is with kicking people while they're down. MO was made by a bunch of guys wh…
who cares if it's off by 90 people, I hope mortal turns into a great game someday, been dying for a good sandbox that isn't in space be strong theia heh.
Originally posted by WSIMike
Some of us simply aren't hung up on the topic, to be frank.
I seriously chuckle and shake my head when I see how some people will freak out in outrage at the sighting of a virtual character wearing the equivalen…
You can see sexy outfits every time you turn on the television, open a magazine, watch porn, or glance down a sidewalk. Why do you want it in video games too?