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crack_fox

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crack_fox
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  • BillMurphy said: I bought a ton and didn't get the Wolf mount I wanted, but I got some great costumes, an awesome electro orb juggling trinket, and tons of consumables. While I get not everyone likes these mounts, they look epic and the crates …
  • "Trust me, I'm a professional"    I'm sure your professional integrity is very important to you, but I really don't care. I no longer buy games at launch and I rarely pay reviewers any mind. I use early adopters like mine canaries. If they're stil…
  • Originally posted by shass Wish they could make it more responsive though. Combat can be a pain with the lag issues and I can rarely swap weapon sets unless nothing else is going on. Could not dismount earlier. Didn't seem this laggy before, but fo…
  • Is it worth $15? As always, that depends on what $15 is worth to you. Do you earn it in 5 minutes or in an hour? Do you have to go without something in order to afford it? For me, it's certainly worth it. I spend $15 a day on lunch. It's small chang…
  • Communication? The only thing many gamers are able communicate effectively is their ignorance, their immaturity and the inadequacy of their education. Is it any wonder so many players choose to close off chat channels and eschew voice comms altogeth…
  • Originally posted by AlBQuirky Socializing used to be a big thing in MMOs. Not any more. Most players today want single player experiences in an online format. I have no clue why. I guess it's because most of those 'tens of millions' that have jo…
  • I am perfectly happy for other players to buy their way to power, if it means that much to them. I am old school in the sense that I don't have a particularly competitive approach to MMORPGs. I've always accepted that players with more free time hav…
  • Yes, at least initially. Complexity should be revealed as your mastery of the game increases. At the start though, simplicity is the key. I do not want to make early choices that I will later regret, nor do I want to feel obliged to research this st…
  • It's never nice, but you just have to put it behind you. If you didn't see it coming, perhaps you let yourself see what you wanted to see? And if she's genuinely manipulative or deceitful or just simply very insecure, you haven't really lost anythin…
  • Neverwinter started out with just a big city. I think DDO did too. Freeport and Qeynos in EQ2 were large if rather lifeless. I think that part of the problem with making a city environment 'believable' is that it needs to feel busy and populated. Ne…
  • I remember Traveller. I bought the ruleset but never got a campaign going. My group was always more into MERP/RM and AD&D. I also remember the Travellers strip in White Dwarf magazine, back when that mag didn't just cover GW's shit. 
  • Having never played DA:2, I'm really looking forward to this as the sequel to one of my favourite RPGs. I'm pleased with what I've seen so far.
  • I think Golf has an image problem. 'Stodgy elitism' is bang on. Most sports change over time and often those changes are beneficial - they may make the sport more exciting for spectators or safer for athletes. However, when changes are driven by tho…
  • Originally posted by lizardbones What about you?  If someone is discussing the revenue of games, and uses the term "MMO" to refer to World of Tanks or Diablo III, do you correct them?  lf someone is discussing the revenue of games and that person…
  • I've been thinking the same thing. There are a lot of game worlds I would pay to nose around in, invisible to other players and mobs. I'd love to see the rest of Middle Earth as my LoTRO adventure ended at Angmar, and there are plenty of other MMO w…
  • Originally posted by lizardbones That's not to say that some new style of sandbox game won't exist, or that older style sandbox games won't exist, just at a smaller scale than AAA theme parks.  Especially since newer styles of sandboxes are getting …
  • It must be pretty demoralizing to spend 8 years working on a development project only for it to be canned before release. 
  • Originally posted by Cephus404 Originally posted by Flyte27 It's unfortunate that a lot of people are playing games, not to have fun, but to escape from reality.  No game will ever make reality go away.  The only way to fix reality is to stop p…
  • Hanging out in a medical center with my doc and healing people. I was a much more sociable player back then. JTL. Tatooine at launch, before the blight of player cities. Being a wookie. A massive, hairy, two-tone wookie.  SWG was an epic, buggy, sp…