Ok, guys, lesson learned. Don't dare ever post on MMORPG and suggest that people here aren't constructive because they attack anyone who dares post something positive. To verify that I don't dare make that mistake again, I'll go ahead and delete m…
Yes, sorry if that came across as a slam at MMORPG. Staff is amazing and the writing is amazing. My comments were very clearly aimed at the forums, NOT the staff.
Ice-Queen, sorry if I incorrectly grouped you in with the other two. I looked…
@Voidfarer, Welcome to MMORPG, land of the completely unmoderated forums where the same half dozen trolls who were banished from the forums years ago trash the game each week! Same guys every time. Look at Black777, Rawynhistory, and Ice-Queen's m…
@cyxs, you are actually completely wrong. We are not peer to peer and there actually is a central server. I think what you are describing is how we worked when we were prototyping. Not really something you can pretend is true since anyone can run…
black777 said:
Pierrenard said:
catnipgames said:
SOTA dev Chris here!
@Torval, for R40, the reticule mode is not mapped to a key. While many newer RPG players demand reticule mode, most our our audienc…
@Pierrenard, agree completely. Last time we did a free trial, the guilds organized and were feverishly trying to recruit people joining and teach them the ropes. Lots of people do nothing but gather and craft so you'll be right at home.
SOTA dev Chris here!
@Torval, for R40, the reticule mode is not mapped to a key. While many newer RPG players demand reticule mode, most our our audience prefers the old style cursor mode so we will be putting that front and center and lettin…
Howdy, just here to correct more postlarval misinformation. Portalarium has repeatedly said there will be significantly more lots available in game than we are selling to make sure that there are plenty available for people who want to purchase th…
Postlarval, please explain how the game engine determines how fast combat is? I'd love to hear more about how one game engine vs another makes a difference in the design and animation speed. As the technology director on Shroud, I would love to hea…
Fujek said:
catnipgames said:
(...) I should point out that almost half the user base does make the extra effort though(...)
Shouldn't that be considered a low figure though, given that the static system seriously lacks damage outp…
@goboygo, we've been focusing on the mechanics more than the delivery. It will be slightly less slow, and clunky for R21. Still more work to be done to give better feedback. We improved targeting and range elements for R21 but most of the time wa…
Release 18 include a new combat sound system that has different sounds based on damage and also on the armor of the opponent. Guys in platemail go clang with them with a sword vs guys in leather who go thwack.
Also, this release will include …
The game is an MMO but does allow players to play much of it in an offline mode. Offline characters cannot be used in online mode for obvious hack reasons. The world is huge and growing. Curious where you got your information from?
Originally posted by Aragon100 Originally posted by catnipgames Aragon100, I would argue with you but I refuse to even read your post because I disagree with what I believe I would find if I were to read it. Rather than risk reading your post and…
Aragon100, I would argue with you but I refuse to even read your post because I disagree with what I believe I would find if I were to read it. Rather than risk reading your post and liking what you say, I'm going to instead go post in both your fo…
Hi, Chris from the Shroud team here. Just wanted to post a reminder that the new combat system is optional. You can still choose to lock some or all of the buttons and play it just like every other game made over the past 20 years. The guys who a…