I think the "overwhelming crafting" should be over in the pros column and not the cons.
People who love gathering and crafting in MMOs love it when the gathering and crafting is deep and complicated. GV actually does it well.
Gathering is an act…
I love GV. If I weren't so involved in MO2 right now, I'd be hitting up GV hard for this launch. Maybe I'll take a break from mortal and jump on the hype train for a bit
Dattelis said:
YashaX said:
This game looks amazing, the only (big) thing that holds me back from playing it is that I suck at the mount & blade style combat system.
I must say that I've always wanted a real me…
I can't seem to figure out how to download the game, either... Also the account I just created doesn't work to get into their forums? Also I can't even buy access to the game because there's 404s getting thrown?
Looks like they're really trying t…
The criteria for an "EQ-clone" lies not within what you see or even your activities... The criteria lies within the "incentives engine" AKA what makes you keep playing.
The EQ incentives engine is right in the title of the game: EverQuest. Th…
Originally posted by hail2dathief Originally posted by prowess
population is higher than I ever remember it being right now. welcome back.
Do you have an idea about numbers during peak hours?
newp but i can tell you that there are …
Originally posted by SEANMCAD Originally posted by prowess People complain that feats take too long and they hate that they have to kill 150 of a mob before moving onto the next... that's dumb.
Do whatever you want, feats will come or the…
People complain that feats take too long and they hate that they have to kill 150 of a mob before moving onto the next... that's dumb.
Do whatever you want, feats will come or they won't... just go and do what you want when you want to do it a…
Originally posted by TheQuietGamer There is an odd attitude on this site that you are supposed to make very limited content last for absurd amounts of time.
It is strange, it is not normal, why the hell would you keep playing the same content ov…
Quests do not need to be in an MMO... It's not the cornerstone of the genre... That's silly.
Massively Multiplayer Online Role-Playing Games require that they be massive, multiplayer, online, and allow for role playing..
You can assume a r…
One method of telling an epic story is the "Heroic" method, in which there is a hero and a fantastic tale... Another method is the "Realistic" method, which involves many more mundane aspects and really allows people to be people. The focus is not…
in a world with very sophisticated technology, why are swords viable weapons?
Lightsabers/vibroswords are only viable options in the hands of jedi/sith or crazy-adept cyborgs who also use guns.
There's no force, so why are swords viable?
…